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Thread: Skype Connection?

  1. #11
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    Re: Skype Connection?

    QS, why would we need to reverse engineer with a kit?

    Quote Originally Posted by Fanotherpg
    The kit was released - http://developer.skype.com/public/skypekit ...
    Working as fast as I can on Fusion 3

  2. #12
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    Re: Skype Connection?

    He does not need RE if he have kit. I just do not understand why he want make skype workable with lacewing.

    Edit@:
    Just enough to write Skype extension and MMF2 will do rest.

  3. #13
    Clicker Fusion 2.5 DeveloperAndroid Export ModuleHTML5 Export ModuleiOS Export ModuleSWF Export ModuleXNA Export ModuleUnicode Add-on
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    Re: Skype Connection?

    My point was only to make it working with Lacewing in terms of multiplatform.

    And you know QS that such extension based on reverse engineering would be illegal like the RE process which is restricted?

  4. #14
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    Re: Skype Connection?

    Fanotherpg, I am pretty sure that you could easily just make a bridge. EG "Skype Message received: Send message on Lacewing" ect.
    Working as fast as I can on Fusion 3

  5. #15
    Clicker Fusion 2.5 DeveloperAndroid Export ModuleHTML5 Export ModuleiOS Export ModuleSWF Export ModuleXNA Export ModuleUnicode Add-on
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    Re: Skype Connection?

    Yeah LB I meant something like that sorry for confusion from my side.

    Also I just talked with QS about his RE and it is legal, cause he is checking packets not app itself, so sorry also for that one.

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