User Tag List

Results 1 to 7 of 7

Thread: Feature Request: Named and Unlimited Actionpoints

  1. #1
    No Products Registered

    Join Date
    Jul 2009
    Posts
    75
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)

    Feature Request: Named and Unlimited Actionpoints

    It is fairly easy to attach several active objects (I'll call "limbs") at various coordinates relative to another object (I'll call "the body"). However, if the body is rotated, the limbs (unless set at the actionpoint) don't rotate along the body.

    I think it would be nice to be able to set and name multiple actionpoints within an active object and then have a stereo button to toggle rotation sensitivity.

    Am I the only one who thinks this would be useful? Maybe I'm just crazy? :crazy:

  2. #2
    Clicker Fusion 2.5 DeveloperAndroid Export ModuleHTML5 Export ModuleiOS Export ModuleMac Export ModuleUniversal Windows Platform Export ModuleSWF Export ModuleInstall Creator Pro
    Fusion 2.5 (Steam)Fusion 2.5 Developer (Steam)Android Export Module (Steam)HTML5 Export Module (Steam)iOS Export Module (Steam)Universal Windows Platform Export Module (Steam)
    Tisnart's Avatar
    Join Date
    Feb 2008
    Location
    On, Canada
    Posts
    1,073
    Mentioned
    3 Post(s)
    Tagged
    0 Thread(s)

    Re: Feature Request: Named and Unlimited Actionpoints

    Quote Originally Posted by lost_child
    It is fairly easy to attach several active objects (I'll call "limbs") at various coordinates relative to another object (I'll call "the body"). However, if the body is rotated, the limbs (unless set at the actionpoint) don't rotate along the body.
    Have you tried popcorns tutorial " Body Parts" ? , If I remember it explains a way of doing this

    And no... you are not crazy :grin:

  3. #3
    Clickteam Clickteam
    LB's Avatar
    Join Date
    Jun 2007
    Location
    Richardson, Texas, North America
    Posts
    8,937
    Mentioned
    4 Post(s)
    Tagged
    0 Thread(s)

    Re: Feature Request: Named and Unlimited Actionpoints

    Don't forget your good friends Sine and Cosine!
    Working as fast as I can on Fusion 3

  4. #4
    No Products Registered

    Join Date
    Jul 2009
    Posts
    75
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)

    Re: Feature Request: Named and Unlimited Actionpoints

    I think I need a Sine and Cosine tutorial. Can anyone lead me in the right direction?

    At the risk of further exposing my stupidity: I never took anything beyond early Algebra and Geometry in school... so hopefully a good tutorial could explain the concepts while using them.

    ...

    I looked at sine and cosine stuff on Wikipedia... and some of it almost makes sense (in my feeble mind), but I'm not sure how to put it to use.

    Say for example, I have this simple Active Object:



    The red pixel is my hotspot. The blue pixel is my actionpoint. The two green pixels are the coordinates I would like to find regardless of rotation.

    How would I go about calculating it?


  5. #5
    Clickteam Clickteam
    LB's Avatar
    Join Date
    Jun 2007
    Location
    Richardson, Texas, North America
    Posts
    8,937
    Mentioned
    4 Post(s)
    Tagged
    0 Thread(s)

    Re: Feature Request: Named and Unlimited Actionpoints

    Bye relative angle versus new angle.

    Here is a tutorial on Sine and COsine I managed to learn how to use them before I learned them in school

    http://theclickteam.com/epicenter/ubbthreads.php?ubb=showflat&Number=67082
    Working as fast as I can on Fusion 3

  6. #6
    No Products Registered

    Join Date
    Jul 2009
    Posts
    75
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)

    Re: Feature Request: Named and Unlimited Actionpoints

    Very cool! I think I'd seen that tutorial before, but didn't have an application for it. Thanks... I was able to get things working in little time at all!

    I still like the idea of named and unlimited actionpoints, but this is a very good alternative!

  7. #7
    Clicker Multimedia Fusion 2 DeveloperSWF Export Module
    RickyRombo's Avatar
    Join Date
    Mar 2008
    Location
    Somewhere between here and there
    Posts
    3,167
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)

    Re: Feature Request: Named and Unlimited Actionpoints

    WOO! Favorite article

Similar Threads

  1. Feature Request
    By Pineapple in forum Multimedia Fusion 2 - Technical Support
    Replies: 4
    Last Post: 26th December 2013, 07:34 PM
  2. Get Self ID [Feature Request]
    By DizzyDoo in forum Lacewing
    Replies: 6
    Last Post: 16th November 2008, 01:27 PM
  3. Feature Request.
    By Renatos in forum Multimedia Fusion 2 - Technical Support
    Replies: 2
    Last Post: 26th February 2008, 09:15 PM
  4. Extension / Feature Request: Named Flags
    By Maverick in forum Extension Development
    Replies: 5
    Last Post: 17th September 2006, 05:35 PM

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •