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Thread: Gambling is fun

  1. #11
    Clicker Fusion 2.5 DeveloperAndroid Export ModuleHTML5 Export ModuleiOS Export ModuleSWF Export Module
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    Re: Gambling is fun

    Nice, you should beable to follow the rest through, just make sure you always isolate the card you want to manipulate. You should be well on your way now.

  2. #12
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    Re: Gambling is fun

    Thanks again Ryan! Followed instructions, ommitting invisAdd, and seems to be going ok.
    To give the player xtra cards (its like blackjack), how do i get new cards to keep popping up further and further right??

    Would it be this:
    on Loop"deal extra"
    -create Card at (0, 150)

    -Set xpos Card to (loopIndex(deal extra)*(100*#Card Objects))

    -add to player counter...etc

  3. #13
    Clicker Fusion 2.5 DeveloperAndroid Export ModuleHTML5 Export ModuleiOS Export ModuleSWF Export Module
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    Re: Gambling is fun

    Yeah, you should beable to figure this out yourself... just try it and see.

    You'll need a counter that keeps going up as the player keeps getting cards, so it sets a new baseline for the cards.

    -Set xpos Card to (Baseline*100)+(loopIndex(deal extra)*(100*#Card Objects))
    - add one to Baseline

    So as the game progresses, it doesn't stack cards on top of each other

  4. #14
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    Re: Gambling is fun

    Thanks again Ryan, i can take it from here.

    Thanks again for all your help and advice.

    BTW The arcane engine is great, cant wait until you can fight enemies!

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