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Thread: changing the color of active objects?

  1. #1
    Clicker Fusion 2.5 DeveloperAndroid Export Module
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    changing the color of active objects?

    im working on an avatar creator for players. and i want them to be able to pick what color theyd like their hair, clothes, etc.

    im wondering if theres an extension/widget that allows me to do this without you know, actually manually creating an instance of each hair style and article of clothing in each selectable color.

    please n thanks for a prompt reply.

  2. #2
    Clickteam Clickteam
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    Re: changing the color of active objects?

    Can't you just have a different object for the diffrent body parts, and have the different colors/styles be different animations? Really if you want this you're in for a lot of work. There isn't an extension or widget because the systems people need are all so different.
    Working as fast as I can on Fusion 3

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    Clicker Fusion 2.5 DeveloperAndroid Export Module
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    Re: changing the color of active objects?

    yes i guess ill be forced to do that, which is gonna be a pain in the butt. seeing as theres gonna be animations with it thanks though.

  4. #4
    RayMarble
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    Re: changing the color of active objects?

    Shouldn't one of the HWA shaders be able to handle this?

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    Re: changing the color of active objects?

    You can also use the replace color comand, but this too is a lot of work and is best used with indexed color art (not 24 bit photoshop stuff)

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    Re: changing the color of active objects?

    Hope this helps

    http://www.clickteam.com/epicenter/ubbthreads.php?ubb=showflat&Main=26878&Number=1970 31#Post197031

    Any doubt you can ask me!

  7. #7
    RayMarble
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    Re: changing the color of active objects?

    Just found this in the HWA part of the forum:

    Maggott: I have a project that I was trying to write my own pixel shader for, but I haven't been able to get it to work yet. It's pretty simple--it just needs to replace certain colors with other colors.

    Specifically, the game I'm working on recolors the sprites, and each sprite can have up to 3 custom colors. That is accomplished by replacing all of the pure yellow, cyan, and magenta hues.
    Sphax: have a look to the example posted. You'll see that I've already done a pixel shader to do exactly what you want.

    More precisely, I've done:
    - Colorize Blue
    - Colorize Cyan
    - Colorize Green
    - Colorize Grey
    - Colorize Magenta
    - Colorize RGB
    - Colorize RGBYCM
    - Colorize WRGB (W=Grey)

    I think there is more than needed to do what you want
    Sounds like it should do the job.

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