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Thread: String Transparency

  1. #1
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    Eliyahu's Avatar
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    String Transparency

    In one of my previous games I got strings to use semitransparency in Flash, but now I'm trying, and it works in the .exe but not when exported to .swf.

    Any ideas what the problem could be?
    I make it not display as background, everything I could think of.

  2. #2
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    Re: String Transparency

    Flash does not support semi transparency of texts. So I could not implement it.

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    Re: String Transparency

    But I used it in my previous game.....

    Ah my bad. I DID use it in my older game but it didn't work, I just never noticed because the transitions kind of covered it up.

    Thanks

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    Re: String Transparency

    Quote Originally Posted by Francois
    Flash does not support semi transparency of texts. So I could not implement it.
    You can't set the alpha of a textField, no. However (from a quick google), it seems you can add the textField as a child to a sprite, and set the alpha of that.

    I guess to do that you'd just change the displayObject in CText.as to a new Sprite, and add the textField to it. I think that's what setHandCursor does?

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    Re: String Transparency

    Use the character image object.

    I used it in one of my flash games and it works, cept it's a little more complicated to do than before.

    Check the help file to see how it's done, it involves changing the string for each semi-trancparency update.

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