User Tag List

Results 1 to 5 of 5

Thread: Force Animation Frame Problem

  1. #1
    No Products Registered

    Join Date
    Oct 2009
    Posts
    9
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)

    Force Animation Frame Problem

    Hi, I'm having trouble with the force animation frame action.

    I have my game set up so that every frame it changes the animation to a box for hit collision tests then after my game loop is run it changes it back to the animation of my enemies, I keep track of animation frames through alterable values.

    It all works fine and dandy until I scroll the screen with my character, when I scroll the screen, it ALWAYS forces the frame animation to frame 0 no matter what. I've gone in the debugger and the alterable values are going correctly. Just for some reason it screws up when the screen is scrolling? Once I stopped scrolling it fixes itself and it continues the animation properly. I tried moving both the scrolling and the animation loops around in my game loop that didn't do anything.

    I removed all of my enemies except one to see if that was the problem and it wasn't.

    I've tried disabling various things just to see if it would fix it and it hasn't. Any help is appreciated .

  2. #2
    Clickteam Clickteam
    Olivier's Avatar
    Join Date
    Jun 2006
    Posts
    3,000
    Mentioned
    9 Post(s)
    Tagged
    1 Thread(s)

    Re: Force Animation Frame Problem

    A good thing to do to try to isolate a possible bug, is to reproduce only the problematic part of the code/events in a blank app.

  3. #3
    No Products Registered

    Join Date
    Oct 2009
    Posts
    9
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)

    Re: Force Animation Frame Problem

    I took your advice, but sadly I was able to replicate it exactly and cannot figure out the problem. If anyone want's to take a look at it here is the link:

    http://www.mediafire.com/file/o5pm1yzlm01lba2/ForceAnimationFrame.mfa

  4. #4
    Clickteam Clickteam
    Olivier's Avatar
    Join Date
    Jun 2006
    Posts
    3,000
    Mentioned
    9 Post(s)
    Tagged
    1 Thread(s)

    Re: Force Animation Frame Problem

    The animation of the blue box is exactly the same (showing numbers from 1 to 8) whether the screen is scrolling or not.

  5. #5
    No Products Registered

    Join Date
    Oct 2009
    Posts
    9
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)

    Re: Force Animation Frame Problem

    I hadn't updated my MMF2 in a long time, this was the problem, I updated it and now it works fine, thanks.

Similar Threads

  1. Jumping to a frame after ending an animation problem
    By Macaw in forum Multimedia Fusion 2 - Technical Support
    Replies: 4
    Last Post: 13th March 2014, 01:50 PM
  2. [RC2 - Bug} - Force Animation Frame
    By scottige in forum Android Export Module Version 2.0
    Replies: 0
    Last Post: 28th November 2012, 07:58 PM
  3. Force an animation frame
    By Pixelthief in forum Multimedia Fusion 2 - Technical Support
    Replies: 4
    Last Post: 14th July 2011, 01:37 PM
  4. Force Animation Frame then resume play.
    By Crash86 in forum Multimedia Fusion 2 - Technical Support
    Replies: 2
    Last Post: 13th October 2010, 02:00 PM

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •