User Tag List

Results 1 to 5 of 5

Thread: MMF2 DEV - Help with an "application opener"

  1. #1
    No Products Registered

    Join Date
    Oct 2006
    Posts
    7
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)

    MMF2 DEV - Help with an "application opener"

    HI!!!

    I need help on how to do this in MMF2 DEV. For example, I want to have an application that is a "Game Opener". This means, someone installs this "Opener" using its installer. Then, I distribute games that have no installers and are not EXEs, they will only and only open using the "Opener".

    How can I do this?

    THANKS A LOT

  2. #2
    Clicker Multimedia Fusion 2 DeveloperSWF Export Module
    RickyRombo's Avatar
    Join Date
    Mar 2008
    Location
    Somewhere between here and there
    Posts
    3,167
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)

    Re: MMF2 DEV - Help with an "application opener"

    You'll have to make them .ccn files (vitalized) and run them via the subapplication object

  3. #3
    Clickteam Clickteam
    LB's Avatar
    Join Date
    Jun 2007
    Location
    Richardson, Texas, North America
    Posts
    8,937
    Mentioned
    4 Post(s)
    Tagged
    0 Thread(s)

    Re: MMF2 DEV - Help with an "application opener"

    However the Opener app must have the extensions that the ccn file has, otherwise it will not work.
    Working as fast as I can on Fusion 3

  4. #4
    No Products Registered

    Join Date
    Oct 2006
    Posts
    7
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)

    Re: MMF2 DEV - Help with an "application opener"

    Thanks for your replies but... Can you give me more detailed instructions on how to achieve this? The file selector, etc.

    THANKS

  5. #5
    Clickteam Clickteam
    LB's Avatar
    Join Date
    Jun 2007
    Location
    Richardson, Texas, North America
    Posts
    8,937
    Mentioned
    4 Post(s)
    Tagged
    0 Thread(s)

    Re: MMF2 DEV - Help with an "application opener"

    You can use the File Object to use the File Selector.
    Working as fast as I can on Fusion 3

Similar Threads

  1. "Cannot load joystick2.mfx" when "Compress the runtime" unchecked. Fine when checked.
    By DistantJ in forum Multimedia Fusion 2 - Technical Support
    Replies: 3
    Last Post: 14th September 2013, 09:44 PM
  2. Difference Between "IOS Application" and "IOS final Xcode Project"
    By Decoamorim in forum iOS Export Module Version 2.0
    Replies: 3
    Last Post: 31st May 2013, 09:36 PM
  3. [CRASH] "Supported orientations has no common orientation with the application"
    By DistantJ in forum iOS Export Module Version 2.0
    Replies: 0
    Last Post: 10th October 2012, 12:34 PM
  4. INI Problem > Works only if "Create INI file in Application Data folder" is checked.
    By Hawanna in forum Multimedia Fusion 2 - Technical Support
    Replies: 3
    Last Post: 5th June 2012, 05:47 PM
  5. "Blinking" application when using "Machine Ind. Speed"
    By Bipolar_Games in forum Android Export Module Version 2.0
    Replies: 0
    Last Post: 29th December 2011, 10:31 PM

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •