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Thread: Map movement!

  1. #1
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    Map movement!

    Hi all,

    I am currently making a map screen where the player can move between locations by clicking on the desired building and the player object will move to it. I have that part working as planned but my map extends beyond the borders of my screen and so I need some way of scrolling it to see obscured areas.

    What I am looking to do is have a system whereby the player holds the left mouse button down and it turns into a hand icon... So far, so good... Then I want that hand to anchor to that spot in the map and scroll the screen as the player moves the mouse.

    Can anyone suggest any solutions for this? Im testing a seperate camera object which bounces between the actives but this just seems to judder.

  2. #2
    Clickteam Clickteam
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    Re: Map movement!

    You can use a similar technique to this, but without the mouse object since you're not dragging the window. All you need is an original X and Y, and then the XMouse and YMouse, and some math
    Working as fast as I can on Fusion 3

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    Re: Map movement!

    Thanks for the reply. I have managed to figure it out now.

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