PNG is lossless. The quality is exactly the same.Originally Posted by Jacob





PNG is lossless. The quality is exactly the same.Originally Posted by Jacob











I have a question. Since PNG's have an alpha transparency layer, do they take slightly more size to store in an MMF2 app than an image using BMP or whatever format that does not have an alpha transparency?Originally Posted by Jacob

Does the above not answer your question or did you just not bother to read it?Originally Posted by Looki
Working as fast as I can on Fusion 3




No need to be rude, LB.

Sorry, I didn't mean for that to come off as rude. I need to pre-read my messages more often... >_>
Working as fast as I can on Fusion 3











Yes I read it. I was trying to clarify if he was speaking of the actual PNG itself or the MMF2 app. After re-reading though it does appear he was speaking of the active object in the app. That's what I get for reading too fast :POriginally Posted by LB
I would add that I saved my images as BMP for years and ignored PNG. Now, I am a PNG junkie. If you create lots of images then saving as PNG will save you disc storage space if nothing else. (I do, though, save some solid graphics as GIF.) All my original images begin as layers within a Photoshop file. Images for ani frames and active pictures are exported using Photoshop's save for Web.











It can be annoying adjusting graphics in the picture editor with the way it handles the alpha layer. If you have to move something over a few pixels, you first have to move the solid layer, then go in and move the alpha layer. Unless I'm just doing something wrong I don't think there is a way to just move both layers in the picture editor at the same time.Originally Posted by Mico

Originally Posted by Shawn
I think you mean something else?Originally Posted by LB
Working as fast as I can on Fusion 3











Okay, now you're contradicting yourself :POriginally Posted by LB
If you look above, I already asked if actives with transparency layers take more file size in an MMF2 app, and you responded that Looki already stated they did. Now you're saying that's not the case. So I'm confused. I don't know if you misread my question to Looki or what.
What I was originally wanting to know is if an active object with a transparency layer increases the file size versus actives without transparency layers. I was under the assumption that transparency layers contained additional data, thereby increasing the file size.