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Thread: Camera zoom

  1. #1
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    Camera zoom

    Is there an efficient way to control zooming in and out in your game? I've looked around, but haven't found anything yet.

    Tried the Daily Click forums to no avail, so I'm looking here for some advice.

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    Re: Camera zoom

    There is a zoom shader that you can use with HWA. Also try the lens object.

    Marv
    ​458 TGF to CTF 2.5+ Examples and games
    http://www.castles-of-britain.com/mmf2examples.htm

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    Re: Camera zoom

    for non HWA requirement there's the Viewport object. That will do the trick nicely.

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    Re: Camera zoom

    Where is this zoom shader? Which one is it?

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    Re: Camera zoom

    Go to the Shader sub-forum and go from there.
    http://www.clickteam.com/epicenter/ubbthreads.php?ubb=postlist&Board=17&page=1

    Marv
    ​458 TGF to CTF 2.5+ Examples and games
    http://www.castles-of-britain.com/mmf2examples.htm

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    Re: Camera zoom

    Thats the thing, I have looked, and I've tried searching for it, but haven't found it. Everyone just keeps refering to the "zoom pixel shader" without refering to where or which one it is.

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    Re: Camera zoom

    Download the the shader packs and place the files into the effects folder. Then look at the individual shaders.

    Marv
    ​458 TGF to CTF 2.5+ Examples and games
    http://www.castles-of-britain.com/mmf2examples.htm

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