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Thread: Help with Chaos Advance Platformer tut

  1. #1
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    Help with Chaos Advance Platformer tut

    hey guys, i've learned how to make the player run by double pressing the left and right arrow keys, but i cant change the animation to run. when i do he just plays the first run frame. he still moves when i do this, but he looks like a statue! lol any suggestions?

  2. #2
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    Re: Help with Chaos Advance Platformer tut

    I can't say without seeing your events, but it sounds like you could have it set to While player presses direction, change animation to running. If you don't specify only one action when event loops it will constantly start changing the animation while holding down a button. Also make sure you have your run animation to loop. If it's not either one of those, perhaps upload your file to take a look at.

    Question: does it play the run animation when just walking normal (without double pressing a button)? If so then it might be something else going on

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    Re: Help with Chaos Advance Platformer tut

    hold on and i will get a pic of my events. as for the question, no, the normal walk animation plays when he isnt running. i also tried alterable values, like triggering them when the left or right key is double pressed but still no luck.

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    Re: Help with Chaos Advance Platformer tut

    i couldnt find out how to stick the picture in here, but check this link:

    http://www.clickteam.com/epicenter/ubbthreads.php?ubb=showflat&Number=203028&#Post203 028

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    Re: Help with Chaos Advance Platformer tut

    Hi there Warmachine. I think I know what you are talking about.

    Add an event that states:
    PMO: Speed > 300
    +Run this event once
    -->
    Change animation to Running


    for the first condition, you will need to use the 'compare two values' function under general.

    This should hopefully take care of adding a running animation for you. Let me know via PM if you still are having issues, and I can send you an example.

    (note: it might take some tweaking to work properly depending on what you changed from my Engine, but it should work, more or less. heh)

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    Re: Help with Chaos Advance Platformer tut

    Quote Originally Posted by Chaos
    +Run this event once
    Shouldn't it be "Only One Action on Event Loop"?
    Working as fast as I can on Fusion 3

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    Re: Help with Chaos Advance Platformer tut

    Yeah, thats what I meant. I'm at work, forgot exactly how the condition was worded. heh

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    Re: Help with Chaos Advance Platformer tut

    Thanks for all the input guys! didnt have a chance to give it a shot yesterday (i was working on my game will i was waiting for some last minute trip prep's lol!)i'll try it all out and let you guys know :cool:

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    Re: Help with Chaos Advance Platformer tut

    Still no luck guys . i added this event:

    "GetXVelocity(PMO)= 325
    "Only one action when event loops"
    -->Change Animation to Running


    Still not getting it to work right. i've tried changing to "GetMaxXVelocity" and still the same deal.

  10. #10
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    Re: Help with Chaos Advance Platformer tut

    Try changing "=" to ">="
    Working as fast as I can on Fusion 3

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