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Thread: The best way to configure Player Control

  1. #11
    Clicker Fusion 2.5 DeveloperAndroid Export ModuleHTML5 Export ModuleUniversal Windows Platform Export ModuleSWF Export ModuleInstall Creator ProPatch Maker
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    Crian's Avatar
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    Re: The best way to configure Player Control

    Thanks Shawn,
    i like it!
    So do you think it's impossible to configure the pad buttons?

  2. #12
    Clicker Fusion 2.5 DeveloperHTML5 Export ModuleSWF Export ModuleInstall Creator Pro
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    Re: The best way to configure Player Control

    Quote Originally Posted by Crian
    Thanks Shawn,
    i like it!
    So do you think it's impossible to configure the pad buttons?
    I'm not really sure I haven't worked with game pads a whole lot as I don't own one right now. I will have to look into it though.

    Also with my example you could store the controls in an ini or array and save them so the user doesn't have to change them everytime. Just load them on start of frame. I prefer using ini++ or the associative array objects. You'll have to download them as they aren't standard with MMF2.

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