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Thread: Quick question - Resizing window/anti-aliasing

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    Quick question - Resizing window/anti-aliasing

    Hey guys, so I have opened up my Game in MMF2 HWA (final) and I want the user to be able to resize the window of the game, I can tick the "Resize display to fill window size" but this by itself obviously is pixelated... why is the "Anti-aliasing when resizing" tick box greyed out? Will this option smooth over the graphics? how do I get it to be selectable?

    thanks.

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    Re: Quick question - Resizing window/anti-aliasing

    There's also this method, if you like:
    http://mfa.aquadasoft.com/view/1284986534-Resize
    Working as fast as I can on Fusion 3

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    Re: Quick question - Resizing window/anti-aliasing

    i'm not sure that's what i'm after but thanks... anyway I found (after not much more looking grr ) I had to change the mode to Direct X9 or 8.. either one worked.. although both modes produce a really strange effect when resizing the screen... it might be my ancient 3D card...? or is it normal?

    I mean, after you have resized the window and it's had time to settle it looks fine, smooth and anti-aliased, but during the screen resizing (when Im dragging the corner of the window) it looks really glitchy.

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