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Thread: Pause menu won't go full-screen

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    Clicker Multimedia Fusion 2
    Fralex's Avatar
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    Pause menu won't go full-screen

    My game has a Sub-Application pause menu that is supposed to take up the whole window, but in full-screen mode it doesn't get enlarged with the rest of the application, and just covers the upper-left portion. how do I fix this?

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    Forum Moderator Fusion 2.5 DeveloperHTML5 Export ModuleiOS Export ModuleSWF Export Module
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    Re: Pause menu won't go full-screen

    Is the full screen mode in Change Resolution Mode (actual full screen), or stretched by some other method?

    Subapplications aren't stretched with the window, but I got around this by saving the X and Y dimensions of the game's main window (as provided by the Window Control object) and setting the dimensions of the subapp to those values when it's started up.

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    Clicker Multimedia Fusion 2
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    Re: Pause menu won't go full-screen

    I checked the box "Resize display to fit window size". So you're saying I should have checked "Change resolution mode"? Let's see how that works...
    Oh! Much better! Thank you!

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    Clicker Multimedia Fusion 2
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    Quote Originally Posted by DavidN View Post
    Is the full screen mode in Change Resolution Mode (actual full screen), or stretched by some other method?

    Subapplications aren't stretched with the window, but I got around this by saving the X and Y dimensions of the game's main window (as provided by the Window Control object) and setting the dimensions of the subapp to those values when it's started up.
    Hi !

    I am trying to get that to work without using the change resolution mode but I am not successful. How exactly do you save and use the game's windows dimensions for the sub app ?
    Thanks a lot.

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    Clicker Multimedia Fusion 2
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    Argh, so no one got an idea ?

    I went for a simpler Pause meanwhile with just a possibility to press ESC to quit and no option menu but even that is causing problems: It seems the sub app wont recognize joysticks when running the whole application ( it works fine when running the pause sub app with F7 in frame mode ). I read this happened to someone else in the forum but saw no fix for that...
    Since my game is joypad only, its pretty annoying to be able to pause the game but not unpause it with the joypad. I'd be very grateful if anyone had tricks to avoid that !

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