+1 vote for a SDK


+1 vote for a SDK
+1 too, we really need a SDK for MMF2 Hwa.
Why?
Because! MMF2 HWA support a few extensions than MMF2 normal mode.
And, assuming this, the majority of our apps cannot be ported to MMF2 HWA because this annoying thing.
And, with MMF2 HWA, in FullScreen, some transitions work better !
Then WE REALLY NEED A SDK FOR MMF2 HWA Clickteam !
There's an SDK but third-party developers aren't allowed access to it![]()

It would certainly make sense now that the HWA is meant to be finalised.
What's the point of having extensions if you can't make use of all of MMF2's current features?


Yeah i agree, HWA could be far more powerful also and a SDK would allow developers to take advantage of it's features.Originally Posted by Crash86
I can imagine things like a Xlua style object to code the HLSL effects or working with them in surface object etc. Then there is the fact developers could fix objects that don't currently work correctly also which is another major reason for a SDK.
I have suggested clickteam release one quite a few times now. There is also another discussion about this here -
http://www.clickteam.com/epicenter/ubbthreads.php?ubb=showflat&Number=208791

That's wrong, there is no HWA SDK, I had no time to do it. I give info to developers who ask me, feel free to ask me if you want some info.There's an SDK but third-party developers aren't allowed access to it
I'll try to collect the info I've given to Andos, etc and I'll write some documentation, but I've too many things to do at the same time at the moment.
You're kidding? 95% of the extensions work with MMF2 HWA. Also the limitation of the Windows controls in full screen mode discussed in another thread cannot be solved with a SDK, you have to create graphical objects for that (and those graphical objects can be done with the current SDK).the majority of our apps cannot be ported to MMF2 HWA because this annoying thing.
No Yves, for a lot of GRAPHICAL extensions i did mean.
(and, also some of graphical extensions working with HWA do not support all Pixels Shaders DX9 mode)..
Then no, i'm no kidding, i'm thinking just it will be amazing, what i said.. FANTASTIC if Clickteam can release a DOCUMENTATION of HWA structure, seriously !
And.. Wait.. You've just said it will be the case, so, YES, Thanks Yves!


When you have the time some HWA documentation will be very useful, maybe you could add this info to the wiki or make a sticky post in the Extension Development forum.
Thanks Yves![]()