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Thread: Combining images?

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    Combining images?

    Hi!
    Ok, getting straight to the point, I have multiple images to form a character, to make him customizable, for a platformer game.
    And to position all the pieces of the character together, I have a hidden 32x32 square, where each piece of the character is positioned accordingly (For example, Arm would be position [12,21 from Square], ect) Now, when it comes to mirroring the images, I have no idea how to do it, but I reckon that if there was a way I could combine all the images temporarily, I could flip and rotate the image without having to figure out new coordinates... to be totally honest, writing all of this out gives me ideas to try, but what would be your methods? If this makes no sense, then don't worry, because i'm terrible at explaining and I was very sleepy when I posted this. Anybody?
    Regards,
    Jase

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    Re: Combining images?

    *bump*

    Another way this could be put is that, how could I put all the images into a container, in which I can move, flip, rotate, without the images messing up within the container?

  3. #3
    Clickteam Clickteam
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    Re: Combining images?

    Surface Object, maybe? I don't know if you want image editing or just rotating actives/active pictures.
    Working as fast as I can on Fusion 3

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