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Thread: loops in flash

  1. #1
    Clicker Fusion 2.5 DeveloperFusion 2.5+ DLCAndroid Export ModuleiOS Export ModuleSWF Export Module
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    loops in flash

    I have a relativly simple loop that goes through 400 objects and it takes ages to complete, first few times i thought flash has stoped responding but afterwards when i waited long enough it would actually finish the loop. But very slow...? Why is that?
    I also tried with for each object, and it's slow with that aswell.

  2. #2
    Forum Moderator Fusion 2.5 DeveloperHTML5 Export ModuleiOS Export ModuleSWF Export Module
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    Re: loops in flash

    What does the loop do?

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    Clicker Fusion 2.5 DeveloperFusion 2.5+ DLCAndroid Export ModuleiOS Export ModuleSWF Export Module
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    Re: loops in flash

    I m using wargame calculate a path for each looped object to see if it's in walking distance.

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    Clickteam Clickteam
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    Re: loops in flash

    400 objects? That's just too much even with no code in the frame. It hangs my browser...
    Working as fast as I can on Fusion 3

  5. #5
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    Re: loops in flash

    Yeah, i did try doing some simpler things but it looks like loops in flash are laggy. So i did the code without the loop.

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