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Thread: multiple instances - platform direction change

  1. #1
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    multiple instances - platform direction change

    A simple platform (multiple instance) sprite walk up and down situation but I can't get the blighters to independently change direction.

    I have the sprite set to follow a lead object, which changes direction nicely, but the sprite flips and flops all over.

    http://www.buddhamind.info/mmf/AK_direction_change.mfa

    When I set all the action to the sprite it works fine but the advantages of a lead object are preferred.

    Perhaps I need to run this through a loop?
    Perhaps I need another coffee?

  2. #2
    Clicker Fusion 2.5 (Steam)

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    Re: multiple instances - platform direction change

    I deleted your actions that changed the direction of GGsolo and added a new condition:

    If GG Solo is overlapping GG Track
    +GG Solo: Set direction to Dir("GG Track")

    That seemed to fix it.

  3. #3
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    Re: multiple instances - platform direction change

    Totally awesome JDWB.! Such a simple fix but... no doubt about it, it did fix it.
    [waves arms in air, makes quiet whooop whooop sounds to self]


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