User Tag List

Page 3 of 3 FirstFirst 1 2 3
Results 21 to 27 of 27

Thread: Beta 3 - Building onto the phone or simulator

  1. #21
    Clicker Fusion 2.5 DeveloperAndroid Export ModuleHTML5 Export ModuleiOS Export ModuleMac Export ModuleUniversal Windows Platform Export ModuleSWF Export Module
    Fusion 2.5 (Steam)Fusion 2.5 Developer (Steam)Android Export Module (Steam)HTML5 Export Module (Steam)iOS Export Module (Steam)Universal Windows Platform Export Module (Steam)
    Koji_Kabuto's Avatar
    Join Date
    Jul 2006
    Location
    Venezuela
    Posts
    2,847
    Mentioned
    2 Post(s)
    Tagged
    0 Thread(s)

    Re: Beta 3 - Building onto the phone or simulator

    Thanks Jeff, and sorry that the instructions are in Spanish. You give the button that says "JUGAR" and start the game. He tells me that this runs the application, is a platform game.

    Now because I do not work? Your Ipod is 2G, 3G or 4G?

  2. #22
    Clicker Fusion 2.5 DeveloperAndroid Export ModuleHTML5 Export ModuleiOS Export ModuleMac Export ModuleUniversal Windows Platform Export ModuleSWF Export Module
    Fusion 2.5 (Steam)Fusion 2.5 Developer (Steam)Android Export Module (Steam)HTML5 Export Module (Steam)iOS Export Module (Steam)Universal Windows Platform Export Module (Steam)
    Koji_Kabuto's Avatar
    Join Date
    Jul 2006
    Location
    Venezuela
    Posts
    2,847
    Mentioned
    2 Post(s)
    Tagged
    0 Thread(s)

    Re: Beta 3 - Building onto the phone or simulator

    Someone else who has tried it? Will not work on the iPod second-generation?, also in this system is not complete IOS4, no multitasking, no backgrounds, etc..

  3. #23
    Clicker Multimedia Fusion 2 DeveloperiOS Export ModuleSWF Export Module

    Join Date
    Jan 2009
    Posts
    1,052
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)

    Re: Beta 3 - Building onto the phone or simulator

    Yes, on my IPod 3gen.

    The first time it installed fine on the device but didn't run, so I delete it and tested on the simulator. Since all went fine I re-tried and this time it did run ok on the device. Weird ... so, in the end, it run fine

  4. #24
    Clicker Fusion 2.5 DeveloperAndroid Export ModuleHTML5 Export ModuleiOS Export ModuleMac Export ModuleUniversal Windows Platform Export ModuleSWF Export Module
    Fusion 2.5 (Steam)Fusion 2.5 Developer (Steam)Android Export Module (Steam)HTML5 Export Module (Steam)iOS Export Module (Steam)Universal Windows Platform Export Module (Steam)
    Koji_Kabuto's Avatar
    Join Date
    Jul 2006
    Location
    Venezuela
    Posts
    2,847
    Mentioned
    2 Post(s)
    Tagged
    0 Thread(s)

    Re: Beta 3 - Building onto the phone or simulator

    Thanks BHGames, the truth is that in my Ipod 2gen always freezes the application. You see that you worked after two attempts on your ipod 3gen. Is this a bug or a problem with the SDK 4.1 and old devices.

    I invite you to everyone who wants to try it in different iPod, and check whether it is a compatibility issue. That may give clues to Francois and Yves to correct if necessary.

    Report if running or not running and the version of your iPod.

    Thanks to all, not going to take even 10 minutes.

  5. #25
    Clicker iOS Export ModuleSWF Export Module
    Giovanni_Cardona's Avatar
    Join Date
    Jun 2007
    Location
    San Juan, Puerto Rico
    Posts
    142
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)

    Re: Beta 3 - Building onto the phone or simulator

    I have a similar problem as Koji about my ipod touch 3.1.2 going in pitch black at start of frame. Time to do some debugging on the device...

  6. #26
    Clicker Fusion 2.5 DeveloperAndroid Export ModuleHTML5 Export ModuleiOS Export ModuleMac Export ModuleUniversal Windows Platform Export ModuleSWF Export Module
    Fusion 2.5 (Steam)Fusion 2.5 Developer (Steam)Android Export Module (Steam)HTML5 Export Module (Steam)iOS Export Module (Steam)Universal Windows Platform Export Module (Steam)
    Koji_Kabuto's Avatar
    Join Date
    Jul 2006
    Location
    Venezuela
    Posts
    2,847
    Mentioned
    2 Post(s)
    Tagged
    0 Thread(s)

    Re: Beta 3 - Building onto the phone or simulator

    Hi Giovanni, Iphone Exporter does not work in IOS 3.1.2. It is designed for IOS 4.

  7. #27
    Clicker iOS Export ModuleSWF Export Module
    Giovanni_Cardona's Avatar
    Join Date
    Jun 2007
    Location
    San Juan, Puerto Rico
    Posts
    142
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)

    Re: Beta 3 - Building onto the phone or simulator

    Oh, that should be a good reason why it doesnt work, lol
    well, at least instead of a black screen it should say "This game requires iOS4 or better"

Page 3 of 3 FirstFirst 1 2 3

Similar Threads

  1. I can't get it to run on xcode simulator.
    By SiXX in forum iOS Export Module Version 2.0
    Replies: 5
    Last Post: 4th January 2013, 03:32 AM
  2. crash on start up in simulator
    By Ahiru in forum iOS Export Module Version 2.0
    Replies: 5
    Last Post: 17th May 2012, 02:09 PM
  3. [Beta 25] : Release mode seems to work but enable to install on the phone
    By CrystalNoir in forum Android Export Module Version 2.0
    Replies: 4
    Last Post: 26th March 2012, 12:15 PM
  4. Beta Users Phone List
    By ProdigyX in forum Android Export Module Version 2.0
    Replies: 15
    Last Post: 21st February 2012, 12:09 PM
  5. RTS Turret simulator ext.?
    By legocacher in forum Multimedia Fusion 2 - Technical Support
    Replies: 5
    Last Post: 5th April 2010, 11:20 PM

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •