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Thread: Advanced Sound Object

  1. #1
    Clicker Fusion 2.5 DeveloperFusion 2.5+ DLCAndroid Export ModuleSWF Export ModuleUnicode Add-on
    Looki's Avatar
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    Advanced Sound Object

    This object basically is an add-on (NOT a replacement like Onu) to MMF's sound engine:
    • Create and delete sounds from files or memory
    • Full control over sound playback via their names (instead of selecting it in MMF's sound dialogue)
    • Generate custom sound effects - thanks a lot to Tomas Pettersson and sfxr

    I highly recommend you to download sfxr and mess around with it. It's a really great tool and it will help you to use the extension since it is *very* similar to the object' sound generator - You can even import/export SFS files that are used by it.

    It's rather late and the examples are a bit messy - nonetheless, I hope that you will enjoy this object.

    http://clickteam.info/looki/Extensions/Beta/AdvancedSound.zip

    Here is a simple demo of the sound generator.
    http://clickteam.info/looki/Stuff/SoundDemo.exe


  2. #2
    Clickteam Clickteam
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    Re: Advanced Sound Object

    Awesome, thanks for this, Looki! Random still freezes, though.
    Working as fast as I can on Fusion 3

  3. #3
    Forum Moderator Fusion 2.5 DeveloperAndroid Export ModuleHTML5 Export ModuleSWF Export Module
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    Re: Advanced Sound Object

    This is an amazing extension! The possibilities are endless. Great work, Looki.
    _____________________________________________
    Nivram's Examples -Need extensions? Send me a PM.-


  4. #4
    Clicker Fusion 2.5 Developer

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    Re: Advanced Sound Object

    Good stuff.

  5. #5
    Firecodemonkey

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    Re: Advanced Sound Object

    I could've wished for an extension like this some time ago nice work Looki!

  6. #6
    Clicker Fusion 2.5 DeveloperFusion 2.5+ DLCAndroid Export ModuleSWF Export ModuleUnicode Add-on
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    Re: Advanced Sound Object

    Thanks.
    I have uploaded a new version.
    You can get all generator variables via expressions (Old expressions have been removed since they were useless).
    The menus are a bit more organized now, and you can disable the genrator completely in the object's properties (for the sake of efficiency), plus you can set the length of the buffer for the sound generator (It's 5 seconds by default).

  7. #7
    Clicker Fusion 2.5 DeveloperiOS Export ModuleSWF Export Module

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    Re: Advanced Sound Object

    Nice. Are you planning to make a Flash version?

  8. #8
    Clicker Fusion 2.5 DeveloperAndroid Export ModuleHTML5 Export ModuleiOS Export ModuleMac Export ModuleSWF Export ModuleUnicode Add-on
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    Re: Advanced Sound Object

    Very nice.. very good work ! Thank you !

  9. #9
    Clicker Fusion 2.5 DeveloperFusion 2.5+ DLCAndroid Export ModuleSWF Export ModuleUnicode Add-on
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    Re: Advanced Sound Object

    Mokhtar, I haven't looked at it yet but I would like one as well. However, I might not be able to play a sound from a buffer in Flash. I don't know.

  10. #10
    Clicker

    Fusion 2.5 DeveloperAndroid Export ModuleHTML5 Export ModuleiOS Export ModuleSWF Export ModuleXNA Export ModuleUnicode Add-on
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    Re: Advanced Sound Object

    Nice extension.

    Please teach the method of get the position and length and the looping play.

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