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Thread: Base iOS SDK Missing on XCode

  1. #1
    Clicker Multimedia Fusion 2 DeveloperiOS Export ModuleSWF Export Module

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    Base iOS SDK Missing on XCode

    For every XCode project generated the base SDK is missing, in my case I've got to select iOS Device 4.1.

    Also, the following warning is always shown on successful compilations:

    ... /CRunLocation.m:30: warning: 'locationServicesEnabled' is deprecated (declared at /Developer/Platforms/iPhoneSimulator.platform/Developer/SDKs/iPhoneSimulator4.1.sdk/System/Library/Frameworks/CoreLocation.framework/Headers/CLLocationManager.h:97)

  2. #2
    Clicker iOS Export ModuleSWF Export Module
    Giovanni_Cardona's Avatar
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    Re: Base iOS SDK Missing on XCode

    For the first issue... which XCode version are you using? For now, you can fix this by changing the Base SDK in the Project info. I think the MMF beta will always build for the latest SDK release.
    Probably we have to wait for the official release of the MMF for iPhone, to know exactly which iOS versions are finally supported.


  3. #3
    Clicker Multimedia Fusion 2 DeveloperiOS Export ModuleSWF Export Module

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    Re: Base iOS SDK Missing on XCode

    Yes, I know. I manually change it to iOS 4.1 and it works.

    I'm using XCode v3.2.4.

  4. #4
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    Anders's Avatar
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    Re: Base iOS SDK Missing on XCode

    MMF2 builds for iOS 4.0 but should be easy for you to change in the project settings so that it uses your installed SDK.

    Don't mind the deprecated message, it should still work so far
    We will look into removing that compiler message soon as we prepare for the newer SDKs.

  5. #5
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    Re: Base iOS SDK Missing on XCode

    It would be handy if one can set the SDK to target within MMF itself

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