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Thread: mochi and high score object

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    Clicker Fusion 2.5 DeveloperAndroid Export ModuleHTML5 Export ModuleiOS Export ModuleSWF Export Module

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    mochi and high score object

    Hi,
    I made a game and encrypted it with Mochi and their liveupdates. I notice that my High score table no longer works. The box pops up for inputting your name but this does not show up on the high score table. How do I fix this? I saw that Mochi has a social platform API, including online high scores but I have no idea how to add an API to an MMF2 file. Any ideas? Thanks,
    Brett

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    Re: mochi and high score object

    I'm not sure how wrapping the Flash in Mochi's live updates framework would prevent the high score table from working, but as it would only work on the user's computer, this is an ideal time to switch to the Mochi score board.

    It's quite simple to use - drop the Mochi Connector and Mochi Score objects (provided with update 1 of the Flash runtime) into your frame, and set up a scoreboard for the game on Mochi, within the game's properties. Then use the "Set ID" action of the Mochi Score object and give it the ID of the score board you created (not the game ID!), and then tell it to send a score and ask for a name.

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    Re: mochi and high score object

    Hi David,
    Thanks for the quick reply, but I do not seem to have the Mochi Connector or Mochi Score objects. I think I am set up to receive automatic updates to MMF2. Why have I not received this update? Where can I get the update for the Flash runtime? Thanks,
    Brett

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    Re: mochi and high score object

    There is a thread here in the flash forum with a link to the latest version of the SWF/Flash exporter.

    You can install it with the registration number you received when you purchased the exporter.

    Send me a PM if you have any problem installing it and I will help you sort it out in private.


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    Re: mochi and high score object

    http://www.clickteam.com/epicenter/ubbthreads.php?ubb=showflat&Number=193916#Post1939 16

    If you haven't found it yet.

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    Re: mochi and high score object

    Thanks to all of you for your help. It is appreciated.

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    Re: mochi and high score object

    Hi David,
    I tried to do this the other night and am a bit confused. I am wondering where the ID of the score board I created is located. I made a scoreboard in Mochi, but I don't see any ID number.

    Also, I am wondering if I should place the Mochi Connector and Mochi Score objects on each frame (level) of my game. How does the game know when to send a high score? Thanks,
    Brett

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    Re: mochi and high score object

    The ID for the highscore object is in the section where the leaderboard codes are shown. It's part of the script in actionscript which is not so noticable but if you look carefully it's there.

    Once you create a leaderboard / score object (in mochimedia page), it will be in a list. On top right corner of each object you see a edit / code something like that. Just click on it and you can see some actionscript code. The leaderboard ID is part of the script with the 16 characters.

    Sorry can't access the mochi page now so I can't really put a screenshot.

    As for the submitting score (in MMF2), you need to

    1. set the leaderboard ID for the score object
    2. call the Submit score (ask/specify name)

    Yup, you need to put the connector with the score object in the frames you are submitting the score. You can however, set the score to a global value and have all scores submited at a common frame where it takes the global value and submit it.

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