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Thread: Storing data over several frames

  1. #1
    Clicker Fusion 2.5 DeveloperAndroid Export ModuleHTML5 Export ModuleSWF Export ModuleXNA Export Module

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    Storing data over several frames

    I am looking for a way to store data over several frames (more entries then the total number of global values and global numbers so I cannot use them). Is there something like a global array that I can enter the data into on the first frame and have it available throughout the rest of the game?

    I am also trying to stay away from creating files on the users computer.

    This is also for a flash build project.

    Jason

  2. #2
    RayMarble
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    Re: Storing data over several frames

    How about the Array? Just make it global by ticking the "Global to this application" under the object's settings (first tab, last line).

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    Re: Storing data over several frames

    In regards to Global Values. They are unlimited in MMF2.

    Marv
    ​458 TGF to CTF 2.5+ Examples and games
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