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Thread: Beta 5 - Frame change crash

  1. #1
    Clicker Fusion 2.5 DeveloperAndroid Export ModuleHTML5 Export ModuleiOS Export ModuleSWF Export Module
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    Beta 5 - Frame change crash

    Ok, clicking an iPhone button object to change frames here...One works perfectly so i'm thinking it might be inside the actual frame, but the thing is, the two frames each button is meant to go to are identical except for graphics and maybe 2 additional events..

    I'd rather not upload the mfa here (company NDA) but I can pm it to any dev who needs it, just post.

    Code:
    [Session started at 2010-11-24 13:27:58 +1030.]
    2010-11-24 13:28:03.572 YoungNinja[2741:207] *** Terminating app due to uncaught exception 'NSRangeException', reason: '*** -[NSConcreteData subdataWithRange:]: range {22, 7340032} 
    exceeds data length 1038814'
    *** Call stack at first throw:
    (
    	0   CoreFoundation                      0x012a7be9 __exceptionPreprocess + 185
    	1   libobjc.A.dylib                     0x013fc5c2 objc_exception_throw + 47
    	2   CoreFoundation                      0x01260628 +[NSException raise:format:arguments:] + 136
    	3   CoreFoundation                      0x0126059a +[NSException raise:format:] + 58
    	4   Foundation                          0x002739ca -[NSData(NSData) subdataWithRange:] + 381
    	5   YoungNinja                          0x00003914 -[CFile getSubData:] + 95
    	6   YoungNinja                          0x00034635 -[CImage load:] + 597
    	7   YoungNinja                          0x0000c0ed -[CImageBank load] + 741
    	8   YoungNinja                          0x000143b6 -[CRunFrame loadFullFrame:] + 4034
    	9   YoungNinja                          0x000076bc -[CRunApp startTheFrame] + 269
    	10  YoungNinja                          0x00006ba0 -[CRunApp playApplication:] + 277
    	11  YoungNinja                          0x00003437 -[CRunView timerEntry] + 497
    	12  Foundation                          0x0024f7a5 __NSFireTimer + 125
    	13  CoreFoundation                      0x01288fe3 __CFRUNLOOP_IS_CALLING_OUT_TO_A_TIMER_CALLBACK_FUNCTION__ + 19
    	14  CoreFoundation                      0x0128a594 __CFRunLoopDoTimer + 1220
    	15  CoreFoundation                      0x011e6cc9 __CFRunLoopRun + 1817
    	16  CoreFoundation                      0x011e6240 CFRunLoopRunSpecific + 208
    	17  CoreFoundation                      0x011e6161 CFRunLoopRunInMode + 97
    	18  GraphicsServices                    0x01bc9268 GSEventRunModal + 217
    	19  GraphicsServices                    0x01bc932d GSEventRun + 115
    	20  UIKit                               0x004c8132 UIApplicationMain + 1160
    	21  YoungNinja                          0x00001fb6 main + 104
    	22  YoungNinja                          0x00001f45 start + 53
    )
    terminate called after throwing an instance of 'NSException'

  2. #2
    Clickteam Clickteam
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    Re: Beta 5 - Frame change crash

    You can PM it to me and I will debug it

  3. #3
    Clicker Fusion 2.5 DeveloperAndroid Export ModuleHTML5 Export ModuleiOS Export ModuleSWF Export Module
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    Re: Beta 5 - Frame change crash

    Sure thing, will try and remember when I get to work tomorrow

  4. #4
    Clicker Multimedia Fusion 2 DeveloperiOS Export ModuleSWF Export Module

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    Re: Beta 5 - Frame change crash

    Andos: this sounds like the strange behavior inside my game.

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