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Thread: Edit Text trouble

  1. #1
    Clicker Fusion 2.5 DeveloperAndroid Export Module
    ZayLong's Avatar
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    Edit Text trouble

    yes im working more n my DBZ style game, and im trying to make it so that players can type in a username for themselves, which then follows the player overhead. ive been using the editbox object for this, however whenever the player moves and the frame scrolls with the player, the edit box "flashes" continuously. VERRY annoying. now im wondering is there another MMF object i can use that displays text that can be edited through runtime. essentially is there something that does exactly what edit box does, WITHOUT the flashing?

    http://img3.imageshack.us/i/screenielu.png/

    http://www.megaupload.com/?d=DAEI1W7R

    the .exe is included so you can see the flashing first hand so you can get what im talking about.

    WASD to move, left click for melee, right click for special attacks. double tapp W for double jump/flight. charge chi with spacebar.

    This game is an experiment of mine to see if i can make an online game with MMF. if it works out ill increase my knowledge in networking, programming, and database management and work on something bigger. hopefully someone can help me out with this minor issue

  2. #2
    Clickteam Clickteam

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    Re: Edit Text trouble

    No flash for me, I've just added an edit box to the Zeb example and there is no flash at all. You should post a MFA, that could be due to other things in your game.

  3. #3
    Clicker Fusion 2.5 DeveloperAndroid Export Module
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    Re: Edit Text trouble

    well ill be a monkeys uncle O__o

    heres the MFA: http://www.megaupload.com/?d=AKMVGRUO

  4. #4
    Clickteam Clickteam

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    Re: Edit Text trouble

    I see, that's probably because your edit object is transparent and I don't think we can fix this easily.

    There is a workaround though, replace your edit object by a string object, add a hidden edit object out of the playfield and then when the user clicks the string object copy the string to the edit object and give it the focus, and always copy the text from the edit box to the string object.

    BTW I've sent you a PM.

  5. #5
    Clicker Multimedia Fusion 2 Developer

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    Re: Edit Text trouble

    Or if you just make them type in there name on an earlier screen, store it into a global string and then use the string object to display that global string in-game.

  6. #6
    Clicker Fusion 2.5 DeveloperAndroid Export Module
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    Re: Edit Text trouble

    dangit! Dynasoft why didnt i think of that; its so obvious >___<

  7. #7
    Clicker Multimedia Fusion 2 Developer

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    Re: Edit Text trouble

    Make sure you untick "display as backdrop" in the string's properties too.

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