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Thread: Beta 5: IPhone Button and secondary layer

  1. #1
    Clicker Multimedia Fusion 2 DeveloperiOS Export ModuleSWF Export Module

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    Beta 5: IPhone Button and secondary layer

    If you assign an IPhone button to a layer that you want to keep static on screen, say, as a HUD, everything is displayed when the gameplay layer moves but the iphone button.

    Hereunder you will find a test project to show what I mean.

    Btw, the file manager is not uploading files with IE8 (I have to use Chrome).
    Attached files Attached files

  2. #2
    Clicker Multimedia Fusion 2 DeveloperiOS Export ModuleSWF Export Module

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    Re: Beta 5: IPhone Button and secondary layer

    Or maybe the bug is in the text object ...

    In my example, x and y scrolling is set to 1. So if I set x,y scrolling to zero both objects stay on screen.


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