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Thread: MMF2 Build 250 (Pre-release) -> deprecated

  1. #41
    Clicker Multimedia Fusion 2 DeveloperiOS Export ModuleSWF Export Module
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    Re: MMF2 Build 250 (Pre-release)

    The sub application are synchronised with the main application...

  2. #42
    Clicker Multimedia Fusion 2 DeveloperSWF Export Module
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    Re: MMF2 Build 250 (Pre-release)

    When i have a global counter and change its icon, then the icon just gets changed in the current frame. Is there a setting that the icon is the same in all global instances?

  3. #43
    Clicker Fusion 2.5 DeveloperAndroid Export ModuleHTML5 Export ModuleiOS Export ModuleSWF Export ModuleXNA Export ModuleUnicode Add-on
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    Re: MMF2 Build 250 (Pre-release)

    Oh yea, old lovely bug with jumping toolbars on startup (that they are in totally different position than left previously) is still on.

    To make it try for example open from event editor, event list editor - zooming will jump below new.

  4. #44
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    Re: MMF2 Build 250 (Pre-release)

    Also I would put three issues which could be corrected in built 250:

    1 It's not possible to scroll vertically only with use of keyboard and mouse (ctrl+mouse scroll)
    2 It's not possible to zoom in/out only with use of keyboard and mouse (alt+mouse scroll)
    3 Keyboard Right Mouse Button is not working in the MMF - and it could improve speed of some actions without need of moving the mouse cursor only by moving and using keyboard.

  5. #45
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    Re: MMF2 Build 250 (Pre-release)

    Quote Originally Posted by Fanotherpg
    3 Keyboard Right Mouse Button is not working in the MMF - and it could improve speed of some actions without need of moving the mouse cursor only by moving and using keyboard.
    Actually that is called the Context Menu key, and is not actually the keyboard version of the right mouse button. But it should indeed bring up a context menu like a right click would. The advantage is that the mouse would not matter; the selected object or control would get the context menu. And yes, I do indeed wish it would work.
    Working as fast as I can on Fusion 3

  6. #46
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    Re: MMF2 Build 250 (Pre-release)

    Right key brings only (OK mostly) context menu, but thanks for corrections LB. Also selected grid in event editor is something enough for it to work.

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    Re: MMF2 Build 250 (Pre-release)

    Next issue:

    When we are opening Event List Editor by clicking on icon or keyboard shortcut it opens in the same window allowing to go backward in forward in windows, but when we open it by double clicking on event it opens in new window disallowing to go backward and forward.

  8. #48
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    Re: MMF2 Build 250 (Pre-release)

    Next one: When we change the transition by arrow keys and click with mouse on the list or anywhere else it changes the name but it doesn't accept it at all. But changing them by mouse or with enter key works perfectly.

  9. #49
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    Re: MMF2 Build 250 (Pre-release)

    When is the Formatted Text converted into Unicode?

  10. #50
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    Re: MMF2 Build 250 (Pre-release)

    Also I would put three issues which could be corrected in built 250
    As I said in the first post we won't fix any other issue in this build, as it's a pre-release version.

    ASD, the Formatted Text object won't be converted to Unicode in MMF2, that's too long to do.

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