User Tag List

Results 1 to 4 of 4

Thread: Need help for Animations

  1. #1
    Clicker Install Creator Pro
    Fusion 2.5 (Steam)Fusion 2.5 Developer (Steam)Android Export Module (Steam)HTML5 Export Module (Steam)iOS Export Module (Steam)Universal Windows Platform Export Module (Steam)

    Join Date
    Dec 2010
    Posts
    44
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)

    Need help for Animations

    Ok here is the short version of my problem [because my english is pretty bad, sorry]:

    I have animations for "shooting" and i have animation for "crouch" butt if I shoot while crouching he stands up , shooting animation, and crouch down again.

    Is there a way to intgrate extra animations for simultan actions e.g. "shoot + run" or "shoot and crouch"?

    I hope you understand my problem and can help me out.

  2. #2
    No Products Registered

    Join Date
    Jul 2010
    Location
    Australia
    Posts
    98
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)

    Re: Need help for Animations

    You will need to create seperate animations (do NOT use the default 'shoot'/'crouch' slots.)

    Create three new animations and name them accordingly. One ShootUp, one Crouch, one ShootCrouch.

    Use coding that:
    Code:
    +Button is pressed down "Ctrl" [for crouching, say]
    == PlayerGuy AltString "Mode" == "Crouch"
    
    +NEGATE Button is pressed down "Ctrl" [not crouching then]
    == PlayerGuy altstring "Mode" == "Up"
    
    +When player presses shift [or whatever]
    +PlayerGuy AltString "Mode" == "Up"
    == PlayerGuy change animation to "ShootUp"
    == Shoot bullet from Playerguy
    
    
    +When player presses shift [to shoot]
    +PlayerGuy AltString "Mode" == "Crouch"
    == PlayerGuy change animation to "ShootCrouch"
    == Shoot bullet from Playerguy
    That ought to work, with some modification and trial/error, but the principle remains the same.

    You need to work out when the player is standing or crouching and what to do when you press shoot.

    Hope that helps!

  3. #3
    Clicker Install Creator Pro
    Fusion 2.5 (Steam)Fusion 2.5 Developer (Steam)Android Export Module (Steam)HTML5 Export Module (Steam)iOS Export Module (Steam)Universal Windows Platform Export Module (Steam)

    Join Date
    Dec 2010
    Posts
    44
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)

    Re: Need help for Animations

    Im not sure if i understand ^^" so I shall type in the alt string of the player "Mode = Up" and so on ? [i think i know how it could probably work bim just dont know if i type it right]

  4. #4
    No Products Registered

    Join Date
    Jul 2010
    Location
    Australia
    Posts
    98
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)

    Re: Need help for Animations

    Yes, the player object would have an alterable string named "Mode" (or just default Alterable String A), and that would be changed to represent (in plain english) what the player is doing (crouching or standing).

    From that, the game can then work out when the shoot command is given, what animation to show (shooting while standing, or shooting while crouching).

    I hope that explains things a little better.

Similar Threads

  1. Animations
    By Marco in forum Multimedia Fusion 2 - Technical Support
    Replies: 2
    Last Post: 1st April 2012, 03:16 PM
  2. Max # of animations.
    By Kalnar in forum Multimedia Fusion 2 - Technical Support
    Replies: 6
    Last Post: 26th November 2007, 03:40 PM
  3. Les animations
    By Atout66 in forum Multimedia Fusion 2 - Technical Support
    Replies: 1
    Last Post: 17th March 2007, 10:25 PM
  4. animations
    By will134 in forum Multimedia Fusion 2 - Technical Support
    Replies: 1
    Last Post: 6th January 2007, 09:22 PM
  5. Animations - Bug or just me?
    By the_raven in forum Multimedia Fusion 2 - Technical Support
    Replies: 0
    Last Post: 13th October 2006, 10:00 AM

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •