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Thread: 360 shooting?

  1. #31
    Clicker Multimedia Fusion 2 DeveloperiOS Export ModuleSWF Export Module
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    Re: 360 shooting?

    Or just use the Vector movement and the Clickteam Movement Controller. Those are always the easiest option.

  2. #32
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    Re: 360 shooting?

    I find it strange that you guys are saying it doesn't work in the trail version. I've been using it in the MMF2 trial for a long time now, and it works just fine.

    EDIT: Nevermind, that was using the Newgrounds version of TGF. MMF2 really can only handle ATan in the trial, which is a shame.

  3. #33
    Clicker Fusion 2.5 DeveloperAndroid Export ModuleiOS Export ModuleSWF Export Module
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    Re: 360 shooting?

    How? Doesn't the demo expire after about 30 days?

  4. #34
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    Re: 360 shooting?

    Quote Originally Posted by ELCGames
    MMF2 really can only handle ATan in the trial, which is a shame.
    No and no.
    1. Atan is in the demo AND full version of MMF2 and works fine.
    2. Atan2 is NOT in the demo and IS in the full version, and it works fine.
    Working as fast as I can on Fusion 3

  5. #35
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    Re: 360 shooting?

    What I meant to say was that it can handle ATan, but not ATan2. ONLY ATan is available in the demo version of MMF2. And I really don't know how I still have the demo version. It's been six months, and the trial still hasn't expired.

  6. #36
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    Re: 360 shooting?

    Thank you guys all so much!!!!!!

  7. #37
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    This better work. Those admins at Newgrounds can't keep the screen from scrolling up and down with the arrow keys if their lives depended on it.

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