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Thread: Building on 2nd gen devices Notes

  1. #11
    Clicker Fusion 2.5 DeveloperiOS Export ModuleSWF Export ModulePatch Maker
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    Renatos's Avatar
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    Re: Building on 2nd gen devices Notes

    I am getting the same issue with my iPhone 3G. Basically the MMF2 logo appears then the app quits. It goes back to the iPhone OS.


    EDIT: On my ipod touch which I also believe to be second gen, it gets stuck on the MMF2 Application screen and it will not jump onto the game.

  2. #12
    Clickteam Clickteam

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    Re: Building on 2nd gen devices Notes

    This is fixed in the next beta, not in beta 11.

  3. #13
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    Re: Building on 2nd gen devices Notes

    Quote Originally Posted by Yves
    This is fixed in the next beta, not in beta 11.
    ETA?

  4. #14
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    Re: Building on 2nd gen devices Notes

    As soon as its done

  5. #15
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    Re: Building on 2nd gen devices Notes

    > As soon as its done

    Which is ...? Just kiddin' :p

    Cannot wait to download it

  6. #16
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    Re: Building on 2nd gen devices Notes

    hehe, i cannot wait either... as i can then test my games (stupid old 3g phone)...

    But i am sure it wont be long.... just make some more games while you wait, thats what i am doing

  7. #17
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    Re: Building on 2nd gen devices Notes

    I've got 2 games. One finished, waiting for the new beta for final compilation and submission (because all remaining bugs are fixed in beta 12).

    And a second one, in development, which freezes when jumping to a previous frame; so I´m waiting for the beta 12 to confirm whether it has been fixed and if so, to go on with development and testing of the game.

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