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Thread: 360 Rotation?

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    360 Rotation?

    This should be something simplistic to do, but somehow I do not know how. I just want a static object to rotate constantly. How can I set how fast it rotates? I just want it to sit there and rotate.

  2. #2
    Clickteam Clickteam
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    Re: 360 Rotation?

    Just keep adding or subtracting to/from it's angle. In normal MMF2 you can only use whole numbers for angles, but in HWA you can use up to two decimal places.
    Working as fast as I can on Fusion 3

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