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Thread: Zooming in

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    Zooming in

    Hi guys, I was wondering if it is possible to set how zoomed in the frame is when it runs?

    Thanks.

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    Clicker Fusion 2.5 DeveloperAndroid Export ModuleHTML5 Export ModuleSWF Export ModuleUnicode Add-on

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    Re: Zooming in

    i have never used a zoom-effect. But if you use the "HWA-Version" of TGF, then you should be able to include Shader-FX. A few days ago i found this thread and it could be possibly informative for you to.

    http://www.clickteam.com/epicenter/ubbthreads.php?ubb=showflat&Number=217518#Post2175 18

    You should be able to implement the "Comlex Softwares Zoom-Shader" into the HWA-Version of TGF.

    But i' m not realy sure about it, because i don' t work with TFG, but with MMF.

    Greets,

    jahkri

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    Re: Zooming in

    Thanks, do you know where I can get the shader that works with TGF 2 HWA?
    Thanks.

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    Re: Zooming in

    You should be able to download the complex-software' s Shaderpack at the following thread (The Zoom-Shader should be in that pack to):

    http://www.clickteam.com/epicenter/ubbthreads.php?ubb=showflat&Number=133107#Post1331 07

    or directly at complex-software' s website:

    http://complex.softwares.free.fr/index.php?p=extensions

    Greets

    jahkri

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    Re: Zooming in

    I have tried installing that shader pack but it won't let me install to my TGF 2 directory, it just says "Please select folder where MMF2 is installed". Any ideas on how this might be compatible with TGF 2?

    Thanks.

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    Re: Zooming in

    Select your TGF2 folder instead...
    Working as fast as I can on Fusion 3

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    Re: Zooming in

    Thats what I have been doing but it won't let me

  8. #8
    RayMarble
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    Re: Zooming in

    I had the same problem before I upgraded to MMF2 dev. The only thing I can think of is if somebody who already installed the shaders in his MMF2 folder sent you the files directly, not sure if this is allowed though.

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    Re: Zooming in

    Thanks, I think I'll probably just upgrade to MMF2 anyway.

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