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Thread: Mochi-Coins Games ?

  1. #1
    Clicker Fusion 2.5 DeveloperAndroid Export ModuleHTML5 Export ModuleiOS Export ModuleMac Export ModuleSWF Export ModuleUnicode Add-on
    Pharanygitis's Avatar
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    Mochi-Coins Games ?

    Anybody here to use in one public project mochicoins ? :-)

  2. #2
    Forum Moderator Multimedia Fusion 2 DeveloperAndroid Export ModuleiOS Export ModuleSWF Export ModuleXNA Export Module
    DizzyDoo's Avatar
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    Re: Mochi-Coins Games ?

    As far as I know, half of the Mochi coins extension's Actions still do not work.
    Cranktrain - Currently finishing a new game called The Cat Machine!
    @MattLuard on Twitter.

  3. #3
    Clicker Fusion 2.5 DeveloperAndroid Export ModuleHTML5 Export ModuleiOS Export ModuleMac Export ModuleSWF Export ModuleUnicode Add-on
    Pharanygitis's Avatar
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    Re: Mochi-Coins Games ?

    Dizzy, my Mochicoins game is public on Mochiads.. is full working with MochiCoins the trick is: You put in your game a subapplication and in the "mainframe" add you the "mochicoins"-extension.

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    Clicker Fusion 2.5 DeveloperAndroid Export ModuleiOS Export ModuleSWF Export ModuleXNA Export Module

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    Re: Mochi-Coins Games ?

    I am not sure I understand what you mean? But I am interested in using mochi coins and have tried to get it to work for a while.

    How do you verify and call data back for what items the user owns?

  5. #5
    Clicker Multimedia Fusion 2 DeveloperiOS Export ModuleSWF Export ModuleInstall Creator Pro

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    Re: Mochi-Coins Games ?

    I have tested this stuff some time ago and don't remember all details, but under some circumstances there was a problem to retrieve such data without restarting the app as some functions only fire once.

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