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Thread: Beta: 11 Screen Rotations?

  1. #1
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    Beta: 11 Screen Rotations?

    Ok, so I have a game that's complete. It's currently for Blackberries and other mobile phones that support JaveME.

    IN the JavaME runtime we've got the mobile device object that allows the application to be rotated at runtime.

    So here's a screenshot of what I'm talking about:



    As you can see when the user rotates the device the game screen rotates to match their oritation, and the buttons and GUI are rearranged on the screen.

    Something to note is the black bars around the display area, this is just to show the areas that are hidden because they are off the device's screen, but they are still rendered because the application's resolution has to be large enough to be rotated but still cover the entire area of the screen.

    Can this be done in the iphone runtime? This is a very important feature as many games support playing a game at any orientation.


    If requested I'll show this in action on an actual device.

  2. #2
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    Re: Beta: 11 Screen Rotations?

    So...no demand for this feature to be added to the iphone runtime?

    Is it already there? Am I missing something here?

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    Re: Beta: 11 Screen Rotations?

    I think the main problem here (but i am sure someone could post the real answer if they know , is that MMF doesnt support screen rotation (object rotation yes).

    So i suspect this would be something that would need to be added and currently isnt available in the iPhone Version, and because of that i suspect that wouldnt be in this release of MMF for iPhone.

    But i could be wrong, and if so, someone will post

    I am pretty sure, Screen rotation is something that is on the list of features of MMF3.

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    Re: Beta: 11 Screen Rotations?

    I'll post.

    MMF support's screen rotations in the java mobile runtime:



    It's the mobile utilities object.

    I think the same object should be used with the iphone runtime as well. Obviously the code will be different, but the functionality should be the same.

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    Re: Beta: 11 Screen Rotations?

    Well thats a start (never used the Java mobile runtime to be honest)... well you need a programmer to answer then really

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    Re: Beta: 11 Screen Rotations?

    Yep, that's what I was counting on.

    Obviously this object doesn't support rotations when running inside the windows runtime, but on the actual device it works beautifully.

    It actually rotates the entire application so it doesn't actually affect the speed of the app in any way since that's handled by the java runtime.

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    Re: Beta: 11 Screen Rotations?

    I'll try do a little experiment to see if this is feasible for the iPhone runtime

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    Re: Beta: 11 Screen Rotations?

    Woo! Thanks so much Andos!

    This'll make the iphone runtime so much more awesome!
    (If possible)

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