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Thread: iphone runtime

  1. #11
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    Re: iphone runtime

    You'd still have to purchase the runtime and apple license tho.

  2. #12
    Clicker Fusion 2.5 DeveloperAndroid Export ModuleHTML5 Export ModuleiOS Export Module

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    Re: iphone runtime

    true. wouldn't work out as expensive as having to purchase mmf dev, a mac and a iphone though.

    sorry just being cheap ;-)

  3. #13
    Clicker Fusion 2.5 Developer
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    Re: iphone runtime

    For me right now, iPhone runtime isn't viable as I lack a Mac, so I'm looking more interested in the Android runtime

  4. #14
    Clicker Fusion 2.5 DeveloperAndroid Export ModuleiOS Export ModuleSWF Export Module
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    Re: iphone runtime

    Android... yes, that's my dream

  5. #15
    Clicker Fusion 2.5 DeveloperAndroid Export ModuleiOS Export Module

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    Re: iphone runtime

    You will have to have a Mac to create programs for iOS?

  6. #16
    Clicker Fusion 2.5 DeveloperFusion 2.5+ DLCAndroid Export ModuleHTML5 Export ModuleiOS Export ModuleUniversal Windows Platform Export ModuleSWF Export ModuleInstall Creator Pro
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    Techokami's Avatar
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    Re: iphone runtime

    Quote Originally Posted by Bipolar_Games
    You will have to have a Mac to create programs for iOS?
    Yes. To make something that works on iOS, you are required to use XCode, which is Apple's Mac-only IDE.

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