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Thread: Is this condition possible?

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    Clicker

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    Is this condition possible?

    Is this possible? I was thinking of something like this..

    If "Bullets" X position = "Enemie" X position of action point (head)
    +If "Bullets" Y position = "Enemie" Y position of action point (head)
    +If "Enemie" is playing animation walking"

    Then: Play animation "Head explodes"

    Thats basiclly how i want it to be in my head. There is one problem i can identiy, i guess there are more because im not so good at this. The problem is that the head is bigger then the X and Y position of the enemies action point position.

    So i wonder if its possible to maybe like have a condition where the bullet can be anywhere inside a zone of x and y of the enemies action point. Maybe everywhere from 0 to 20 from the actionpoint? I have no idea how to write that tough..

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    Clicker Fusion 2.5 Developer

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    Re: Is this condition possible?

    Don't even try - this is a *very* bad way to go about it.

    Just do what was suggested in your other thread - used embedded collision detectors. It'll be much easier, and more efficient.

  3. #3
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    Re: Is this condition possible?

    You mean that thing with different directions? I still dont really understand it, if someone had an mfa file that i could look at that would be great, the one on the site was broken

  4. #4
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    Re: Is this condition possible?

    I actually got it to work (no idea how it works though) With the head. So now when the bullet hits the head one animation is playing. The problem is that i tried to do the same for the body with another animation but then only that one will play..

  5. #5
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    Re: Is this condition possible?

    Ok I got it to work now i think, still no clue HOW it works tough! :P

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