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Thread: Multiple enemies

  1. #1
    Clicker Fusion 2.5 (Steam)Fusion 2.5 Developer (Steam)Android Export Module (Steam)HTML5 Export Module (Steam)iOS Export Module (Steam)

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    Multiple enemies

    hi guys
    I started to program enemies for my project,and I succeeded in making one very basic xD
    the thing is I wanted to have more than one in the same frame I tried to copy them (epic fail) and they work as one not individually as I wanted, so I was wandering how can I have multiple enemies of the same type without having to program each individually if there's a way of course
    thanks for your help!! =)

  2. #2
    Clicker Fusion 2.5 DeveloperAndroid Export ModuleHTML5 Export ModuleiOS Export Module

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    Re: Multiple enemies

    You should be able to "group" all enermies as "baddies" and that way they only use one set of instructions.

  3. #3
    Clicker Fusion 2.5 Developer

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    Re: Multiple enemies

    Read very carefully...
    http://www.create-games.com/article.asp?id=1975

    Note:
    The "ForEach" extension (released after that article was written) is preferable to fastloops for most tasks involving multiple instances (fastloops can really hurt performance), but using the built-in object matching system whenever possible is still the best option.

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