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Thread: Flash "Rect" Export Error

  1. #1
    Clicker Multimedia Fusion 2 DeveloperSWF Export Module

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    Flash "Rect" Export Error

    I need to have this application done tomorrow, and I'm getting an error upon exporting it:

    ------------------------------------------------------------
    Loading configuration file C:\Program Files\Multimedia Fusion Developer 2\Data\Runtime\Flash\Flex\frameworks\flex-config.xml
    C:\Users\Pinacolodax\AppData\Local\Temp\FlaC830.tm p\Extensions\CRunSurface.as(417): col: 10 Error: Type was not found or was not a compile-time constant: Rect.

    var r:Rect = new Rectangle(param0,param1,param2-param0,param3-param1);
    ^
    ------------------------------------------------------------

    This only happens when I'm using the Surface Extension. It doesn't matter whether or not I actually use any of its commands or actions; simply having the Surface Extension in the frame causes this error. Please tell me this is fixable.

  2. #2
    Clicker Multimedia Fusion 2 DeveloperiOS Export ModuleSWF Export Module
    Francois's Avatar
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    Re: Flash "Rect" Export Error

    YOu should contact the author of the extension.

  3. #3
    Clicker Multimedia Fusion 2 DeveloperSWF Export Module

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    Re: Flash "Rect" Export Error

    It might be because a lot of extensions replace the flex-config.xml so if that has happened some objects then have problems.

    Another reason could be Surface object for flash is not currently finished so you might be using a command that is not available, maybe something to do with a rectangle because that is part of the error.

    Looki is making a Box2D object port currently as far as i know because that was a popular request. Hopefully after that is completed then the surface object will get finished also though because it is a really useful extension.

  4. #4
    Clicker Fusion 2.5 DeveloperFusion 2.5+ DLCAndroid Export ModuleSWF Export ModuleUnicode Add-on
    Looki's Avatar
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    Re: Flash "Rect" Export Error

    Ouch, sorry. This will be fixed soon, stay tuned.

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