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Thread: Simple Question about Animated Backgrounds

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    Simple Question about Animated Backgrounds

    Can animated tiles be made using a backdrop, or can they only be made using the frames of Active Objects? The reason I'm asking, is because I prefer to have an animated backdrop, because I want to make rain, and I want the rain to appear behind my character. Because Active Objects are more like sprites, they will appear in front of my character. Is there a solution to this?

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    Re: Simple Question about Animated Backgrounds

    You cannot animate Backdrop or QuickBackdrop objects, so you'll want to use Actives for any moving parts of the background. You can position these objects behind your player either in the frame (right-click the object -> Order -> To Back) or with events (Order -> "Bring to back" action).

    Or (probably the best option although slightly more complex) is to make an entire background layer if you are planning to use complicated backgrounds. To do this, open the Layers Toolbar (Ctrl+K) and create a new layer. Objects in Layer #1 will be displayed below objects in other layers, so you can put all of your background objects in Layer #1 and your game objects in higher layers. You move objects between layers by dragging them onto the image of the layer in the toolbar.

    Hope that helps.

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    Re: Simple Question about Animated Backgrounds

    Yes, it does. Thank you so much. I appreciate it.

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