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Thread: Making characters... actually attack?

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    Making characters... actually attack?

    I have it set on alot of my games that when I throw something at a Monster/Dragon/Troll/Vampire or whatever. it dies. and when I collide with it, I die. But I want to be able to have characters shoot at me and have more then one life. I also need help with weapons on there, I don't feel like typing alot now so I will ask my weapons questions in the replies. Thanks in advance.

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    Clicker Fusion 2.5 DeveloperAndroid Export Module
    ZayLong's Avatar
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    Re: Making characters... actually attack?

    uum your asking how to make it so that the player dosnt die in one hit? You could use alterable Variables, or a counter, every time player gets hit subtract by 1, then when the value is 0 or lower, player dies.

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    Re: Making characters... actually attack?

    Thanks, How do I made them attack me? and move and all, isn't it something called "AI"

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    Clicker Multimedia Fusion 2 DeveloperAndroid Export ModuleHTML5 Export ModuleiOS Export ModuleSWF Export ModuleUnicode Add-on
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    Re: Making characters... actually attack?

    There are a lot of easy to understand Ai (artificial intelligence) Tutorials around the clickteam (and other) forums. Just search for "Ai" or "Enemy Ai". I´m sure you´ll find good (and simple) stuff.

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