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Thread: my first game fails to load on flashgamerlicense

  1. #11
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    Re: my first game fails to load on flashgamerlicense

    hi i fixed both of these issues.

    enemy now is more accurate, if you die you go to the highscore frame.

    i have Not updtaed the game on flashgamer as i still am having issues with the LOS.

    There is also a issue with the enemies as you progress they no longer look for the player.

    i have used action loops up to now.

    At the moment i have only 10 fastloops these control the mini map area only.


  2. #12
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    Re: my first game fails to load on flashgamerlicense

    I am sorry to say the issues which are far to many are going to take time to fix.

    hopefully i will in time fix these and let you all know.

    Again many thanks for your support and help

  3. #13
    Clicker Multimedia Fusion 2 DeveloperiOS Export ModuleSWF Export ModuleInstall Creator Pro

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    Re: my first game fails to load on flashgamerlicense

    Quote Originally Posted by willow
    is it possible to make the game only visable to myself until i fix the bugs ?
    Sure, just click "Edit game" and change the settings in "Game visibility for feedback". But it could help if devs can play and comment your game.

    Btw, have you ever considered to keep the enemies "viewports" invisible? I don't see how it adds to gameplay.

  4. #14
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    Re: my first game fails to load on flashgamerlicense

    Thats a very good point joka they do not add to the game play.

    however the stars are important as they show the current bounty.

    However i cannot sucessfully destroy these when i need to.

    Also my current los system for seeing the enemy fails when i create a new instance of the same enemy.

    It only works for the new instance and fails for any current enemy on the frame.

    I am going to try using the (advanced direction) or compairing the distance of the enemy to the player to make the enemies either attack or not.




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