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Thread: Panic Time! is out on the AppStore (Free)

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    Panic Time! is out on the AppStore (Free)

    My second game has been released:

    http://itunes.apple.com/app/panic-time/id429056604

    Play it for free!

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    Re: Panic Time! is out on the AppStore (Free)

    Anyone has downloaded/installed/played it? If so, comments?

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    Clicker Fusion 2.5 DeveloperAndroid Export ModuleHTML5 Export ModuleiOS Export ModuleMac Export ModuleUniversal Windows Platform Export ModuleSWF Export Module
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    Re: Panic Time! is out on the AppStore (Free)

    Congratulations my friend...

    Downloading and my comments soon!!!

    Thanks,

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    Re: Panic Time! is out on the AppStore (Free)

    Hahah great idea xD I got a little worried in first two secs, but then I got the joke Nice one!

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    Re: Panic Time! is out on the AppStore (Free)

    It was meant for April Fools' Day but unfortunately got reviewed after two weeks or so and was just released yesterday.

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    Re: Panic Time! is out on the AppStore (Free)

    Lol. Not everyone got the joke:

    http://itunes.apple.com/app/panic-time/id429056604

    Read the one that says "problems!!!"

    The app is an april fools' joke that simulates a BSOD crash!!!

    Some people doesn't read all the details: "Important: this app is intended for entertainment purposes only and does not cause a true system failure."

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    Re: Panic Time! is out on the AppStore (Free)

    Don't worry

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    Re: Panic Time! is out on the AppStore (Free)

    I don't. I'm lauging loud 'cause the app is doing its job well.

    I only hope someone in the USA market rate it good and writes a review saying that the BSOD crash is fake to fool friends for april fools' day and recommeds to download it.

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    Re: Panic Time! is out on the AppStore (Free)

    Yeah, maybe. And why you haven't use any adverts in it?

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    Re: Panic Time! is out on the AppStore (Free)

    I have. The problem is that I forgot to activate it on the iTunes Connect page (duh!). Thought it was once per developer account, and it is not, it's once per app submitted (didn't know, actually ). Right now, I'm talking with apple about that since all ads requests appear as test ads (yeah, I know, I'm a fool).

    That is a very important thing to remember. Even if your binary supports iAds, you have to activate the service on iTunes Connect for that game/app before it gets to the market because there is no way to enable it once it gets to the market (you have to send a new binary version or update in order to activate it and wait for the review process as usual).


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