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Thread: Bullets direction doesn't changed

  1. #1
    Clicker

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    Bullets direction doesn't changed

    The direction of the bullets (used Vector movement) created from one of objects doesn't change.

    How I do to change the direction of the bullets created from all objects?

    http://mfa.aquadasoft.com/view/1303916538-SpreadValue_and_FastLoop


  2. #2
    Clicker Fusion 2.5

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    Re: Bullets direction doesn't changed

    I would test whether the bullet has just been created (value A=0) and if it's overlapping your parent object.
    Then I'd tell it what direction to head in and set its value A to 1.

  3. #3
    Clicker

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    Re: Bullets direction doesn't changed

    I was mistake...
    The Subtract action of line 1 was changeed to Spread value, it became normal.

    Thanks.

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