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Thread: [beta] SlowLoop Object

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    [beta] SlowLoop Object

    Jacob asked me to make this a long time ago, and then a few weeks/months ago he asked me to release it to the public. I finally got around to doing it but only after a similar feature was added to RickyRombo's stunning WaitFor object :\

    This object allows you to have the same functionality as MMF2's inbuilt Repeat condition (Special Object -> Limit Conditions -> Repeat), but you can name them, get and set their index, and use a changing number for the number of times to repeat. Check the example file to make this somewhat more clear.

    You can test it here: http://www.LB-Stuff.com/MMF2/Extensions/SlowLoop_1.0.zip

    Please let me know what needs to be done on it, and how to make the icon better (or even where to get a getter icon!)
    Working as fast as I can on Fusion 3

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    Clicker Multimedia Fusion 2 DeveloperiOS Export ModuleSWF Export Module
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    Re: [beta] SlowLoop Object

    Nice extension, a handy thing to have.

    This really is unimportant, but I found the name to be a bit misleading (not sure, maybe it was just me). For me, the name made it sound like it would actually repeat the event x number of times, instead of putting a limit on the number of repetitions. After reading your explanation of the object, I was thinking that maybe you weren't aware of how the Repeat condition actually functions, but then upon testing it I found it had the same purpose. Perhaps renaming the extension would be a good idea? I know some people have misunderstood the use of the Repeat condition in the past.

    I think it could be quite a useful extension though. I can make you an icon if you want, I'll PM you.

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    Re: [beta] SlowLoop Object

    After extension name it sounded for me like 'normal speed' fast loop.... which would be slow loop.

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    Re: [beta] SlowLoop Object

    Repeating the event x number of times is the Inline Loop object's job Also, thanks for the icon

    @Fanotherpg: Haha, yeah.
    Working as fast as I can on Fusion 3

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    Re: [beta] SlowLoop Object

    No problem.

    Well, really what it does is limits the number of times an event can occur. So if the condition is true throughout those x number of times, it will have the effect of repeating it like you say. But if other conditions don't remain true, it limits the number of repeats. I know people in the past have misunderstood the "Repeat" condition, thinking that no matter what happens, as soon as their event is triggered it will repeat itself x times.

    As I said though, it's a very minor thing, I'm sure no harm will be done and the description makes it quite clear anyways.

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