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Thread: Obstacle & Platform problems

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    Obstacle & Platform problems

    I'm making a platformer right now and I'm just using the built-in platform movement. Whenever the character runs into an obstacle, he stops but his animation keeps playing (the animation is laggy and skips frames when that happens). Also, he can walk up large diagonal spaces between obstacles as if they were stairs.

    If the character overlaps a platform, his animation becomes laggy and he seems to slow down. Also, if he jumps and turns around he can get "caught" IN the platform while he's falling.

    Does anyone know what causes this or how I can fix it? I'm just using

    (Active) collides with the background >Stop Movement (Active)
    -Only one action when event loops

    The second condition is for other events that happen at the same time, but even when I tried it without the second condition it behaved the same.

    Any help would be greatly appreciated.

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    Re: Obstacle & Platform problems

    If you can post up your MFA file I am sure someone can give you some advice. It could be many things you can do differently or better depending on how your game is currently.

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    Clicker Multimedia Fusion 2SWF Export Module
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    Re: Obstacle & Platform problems

    Active Collides With Background does not require only one action when event loops, as it is immediate.

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    Re: Obstacle & Platform problems

    Jacob:
    The second condition is for other events that happen at the same time
    Yeah, I know. How do I upload an mfa?

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    Re: Obstacle & Platform problems

    Go to the File Archive sub-forum >new topic> and use the file manager. Must be under 1mb.

    Marv
    ​458 TGF to CTF 2.5+ Examples and games
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    Re: Obstacle & Platform problems

    Ok, here's the file:
    http://www.clickteam.com/epicenter/ubbthreads.php?ubb=showflat&Number=232832#Post2328 32

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    Re: Obstacle & Platform problems

    Has anyone figured out why this problem is occuring yet?

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    Re: Obstacle & Platform problems

    B5E, you are 2 builds behind. Could you update to B251? A lot of things have been fixed by 251 and it may help.

    Thanks

    Marv
    ​458 TGF to CTF 2.5+ Examples and games
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    Re: Obstacle & Platform problems

    I just updated and it still doesn't seem to be working.

    Also, I was playing a game on GameBuilder, and it has similar problems with platforms (brick walls on Stage 2) but I'm not even sure it was developed with TGF2... http://www.gamebuilder.info/world/arcade/gi-jane

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