User Tag List

Page 2 of 2 FirstFirst 1 2
Results 11 to 16 of 16

Thread: Saving and Loading on iOS

  1. #11
    Clicker Fusion 2.5 DeveloperFusion 2.5 DeveloperiOS Export ModuleMac Export ModuleSWF Export ModuleUnicode Add-on
    Fusion 2.5 (Steam)Fusion 2.5 Developer (Steam)Android Export Module (Steam)HTML5 Export Module (Steam)iOS Export Module (Steam)Universal Windows Platform Export Module (Steam)
    JasonDarby's Avatar
    Join Date
    Jun 2006
    Location
    UK
    Posts
    4,938
    Mentioned
    0 Post(s)
    Tagged
    1 Thread(s)

    Re: Saving and Loading on iOS

    Right Click?

    I did also try this previously when trying to get my ini file stuff sorted about 10 days ago and it didnt work, but then i am not sure i put it in the root (I think i did)

  2. #12
    Clicker Fusion 2.5 DeveloperAndroid Export ModuleHTML5 Export ModuleiOS Export ModuleSWF Export Module
    Fusion 2.5 (Steam)Fusion 2.5 Developer (Steam)Android Export Module (Steam)HTML5 Export Module (Steam)iOS Export Module (Steam)Universal Windows Platform Export Module (Steam)

    Join Date
    Apr 2007
    Location
    Australia
    Posts
    1,152
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)

    Re: Saving and Loading on iOS

    now that the ini object has been bought up, I wonder if it's causing my crashing troubles and not the list object? :S

  3. #13
    Forum Moderator Fusion 2.5 DeveloperFusion 2.5+ DLCAndroid Export ModuleHTML5 Export ModuleiOS Export ModuleMac Export ModuleSWF Export Module
    AndyH's Avatar
    Join Date
    Jun 2006
    Location
    UK
    Posts
    1,445
    Mentioned
    1 Post(s)
    Tagged
    0 Thread(s)

    Re: Saving and Loading on iOS

    I can't seem to get loading an ini file to work either. I first made an ini file and put an absolute path to it in the properties. This worked in Windows.

    I then added the ini file to the root of my XCode project and added it to the project window (in the root). No INI file is picked up on the iOS device.

    I then tried removing the absolute path in MMF, in which case when run from Windows it can't find the ini file anymore (it's now looking in the default windows dir). Compiled on the iOS device still the INI file is not picked up.

    Can you please let us know how to get predefined ini files to work.
    Andy H @ ovine.net
    Awful Jokes - a new cartoon every day: http://awful.ovine.net/
    Ovine's games: http://www.ovine.net

  4. #14
    Clicker Multimedia Fusion 2 DeveloperiOS Export ModuleSWF Export Module
    Francois's Avatar
    Join Date
    Jul 2006
    Location
    Montpellier, France
    Posts
    6,920
    Mentioned
    1 Post(s)
    Tagged
    1 Thread(s)

    Re: Saving and Loading on iOS

    Yes, I forgot to do it for beta20 : the INI object does not work when the ini file has a pathname.

  5. #15
    Clicker Fusion 2.5 DeveloperAndroid Export ModuleHTML5 Export ModuleiOS Export ModuleSWF Export Module
    Fusion 2.5 (Steam)Fusion 2.5 Developer (Steam)Android Export Module (Steam)HTML5 Export Module (Steam)iOS Export Module (Steam)Universal Windows Platform Export Module (Steam)

    Join Date
    Apr 2007
    Location
    Australia
    Posts
    1,152
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)

    Re: Saving and Loading on iOS

    so to access the ini file we just use for example "filename.ini", and it should work?

  6. #16
    Forum Moderator Fusion 2.5 DeveloperFusion 2.5+ DLCAndroid Export ModuleHTML5 Export ModuleiOS Export ModuleMac Export ModuleSWF Export Module
    AndyH's Avatar
    Join Date
    Jun 2006
    Location
    UK
    Posts
    1,445
    Mentioned
    1 Post(s)
    Tagged
    0 Thread(s)

    Re: Saving and Loading on iOS

    I'm currently just using "Filename.ini" and at the start of my game I create all my groups and items which is working. However I'd like to be able to set up a few things in a default ini file as potentially you might want to put a lot of information in. Editing in the text editor is obviously much easier and avoids having to do it programatically via events.

    Francois, when this gets sorted will we be able to create an INI file and copy it to the xcode project as discussed above? And if so, could we specify a path in Windows MMF so the INI can be in the same location as the MFA files (rather than in the Windows folder) and the iOS version of INI can just discard the path?
    Andy H @ ovine.net
    Awful Jokes - a new cartoon every day: http://awful.ovine.net/
    Ovine's games: http://www.ovine.net

Page 2 of 2 FirstFirst 1 2

Similar Threads

  1. iOS Saving and Loading
    By Coopman86 in forum iOS Export Module Version 2.0
    Replies: 2
    Last Post: 22nd February 2012, 08:39 AM
  2. saving and loading
    By bunnyonion in forum Multimedia Fusion 2 - Technical Support
    Replies: 17
    Last Post: 30th July 2008, 08:49 PM
  3. Saving/Loading from INI help
    By Bruto in forum File Archive
    Replies: 4
    Last Post: 3rd January 2008, 09:57 PM
  4. Saving/Loading
    By ToffeeandPebbles in forum The Games Factory 2 - Technical Support
    Replies: 10
    Last Post: 24th July 2007, 05:41 PM

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •