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Thread: Beta 20: QA Australian effect

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    Beta 20: QA Australian effect

    I have my iOS game in landscape (Left) orientation. I've put in a Q/A object.

    When it appears it is upside down
    Andy H @ ovine.net
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    Re: Beta 20: QA Australian effect

    I have tested and it works OK. Are you sure you did not change the orientation of the application (going from landscape left to landscape right for example) without rebuilding the project?

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    Re: Beta 20: QA Australian effect

    Not sure, I shall check and let you know.
    Andy H @ ovine.net
    Awful Jokes - a new cartoon every day: http://awful.ovine.net/
    Ovine's games: http://www.ovine.net

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    Re: Beta 20: QA Australian effect

    To be sure, open the plist file (in the resource folder), and check the item called "initial screen orientation". It should be the same as the orientation of your application.

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    Re: Beta 20: QA Australian effect

    Well I rebuilt the Xcode project in MMF, unzipped it and copied over the original folder, cleaned and recompiled in xcode editor but it is still upside down.

    I'll check that item and if it still occurs I'll see if I can replicate in a smaller test app.

    The QA look great in iOS btw ... even when upside down
    Andy H @ ovine.net
    Awful Jokes - a new cartoon every day: http://awful.ovine.net/
    Ovine's games: http://www.ovine.net

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    Re: Beta 20: QA Australian effect

    Here's a test app, created with the default landscape size (left is the default).

    I've an action to show the QA after 1 second. With the iTouch button on the left the QA box appears upside down for me. I've just added some active objects with arrows pointing up. Unzip test.zip then recompile the mfa to get the active objects in to show which way is up.
    Attached files Attached files
    Andy H @ ovine.net
    Awful Jokes - a new cartoon every day: http://awful.ovine.net/
    Ovine's games: http://www.ovine.net

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    Re: Beta 20: QA Australian effect

    Ah, the plist is saying right orientation. This is xcode project was produced by MMF by following these steps so it looks like it is not populating this value as it should:

    1) Create a new MMF app
    2) Change to an iOS Xcode project
    3) When prompted, choose the 480x320 size
    4) Leave the orientation to left
    5) Create the xcode project

    Changed this property in the plist manually and the QA is now the right way up.
    Andy H @ ovine.net
    Awful Jokes - a new cartoon every day: http://awful.ovine.net/
    Ovine's games: http://www.ovine.net

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    Re: Beta 20: QA Australian effect

    I can confirm this bug. Having it set in the plist will not suffice; you will have to also set it in the supported device orientation tab in the target's summary page.

    Otherwise you can get a weird behavior like these:

    Images attachées Images attachées

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    Re: Beta 20: QA Australian effect

    Where do you get to those other settings?
    Andy H @ ovine.net
    Awful Jokes - a new cartoon every day: http://awful.ovine.net/
    Ovine's games: http://www.ovine.net

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    Re: Beta 20: QA Australian effect

    You will find it when you select the target:

    http://mozymac.com/images/Screen%20shot%202011-03-18%20at%202.29.29%20AM.png

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