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Thread: Android Dialogs [Beta]

  1. #61
    Forum Moderator Fusion 2.5 DeveloperAndroid Export ModuleHTML5 Export ModuleSWF Export Module
    Stephen's Avatar
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    Quote Originally Posted by Nico View Post
    Excellent Job Stephen!!! I'm awaiting to see "Notification" features, now
    Added.

    Quote Originally Posted by Bipolar_Games View Post
    I have another suggestion: is it possible to add a "cancel" event for the Progress Dialogue (or any of the dialogues for that matter)? Specifically, I would like a Progress Dialogue to stay up until my fast looping initialization is done, and then have an event to cancel it. Right now, I can guess how long the loading will take, but some phones are slower/faster than others, and I would like the progress dialogue to actually show real-time progress
    Added.

    Quote Originally Posted by Bipolar_Games View Post
    Is there any chance of a Text Dialogue, where the user can input a string? If so, can this string's length be forced to a certain limit, and can we force only numbers/letters, and also would it be possible to make it a "password box" that does not show the characters (unless the user has their password setting on their phone set to show characters)?
    Added.

    Update will be released today or tomorrow.
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  2. #62
    Forum Moderator Fusion 2.5 DeveloperAndroid Export ModuleHTML5 Export ModuleSWF Export ModuleXNA Export Module
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    It seems like the dialog will only show for 2 seconds, regardless of what number is entered

  3. #63
    Forum Moderator Fusion 2.5 DeveloperAndroid Export ModuleHTML5 Export ModuleSWF Export Module
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    You mean the progress dialog?
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  4. #64
    Forum Moderator Fusion 2.5 DeveloperAndroid Export ModuleHTML5 Export ModuleSWF Export ModuleXNA Export Module
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    I tried Quick Message one, but it could be all of em

  5. #65
    Forum Moderator Fusion 2.5 DeveloperAndroid Export ModuleHTML5 Export ModuleSWF Export Module
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    Thanks for the heads up. I will do some checking before I release the updated version.
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  6. #66
    Forum Moderator Fusion 2.5 DeveloperAndroid Export ModuleHTML5 Export ModuleSWF Export Module
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    Update April 11, 2012

    *New Set Date For Date Picker
    *New Set Time For Time Picker
    *New Notifications
    *New Cancel Progress Dialog Action
    *New Input Dialog (password, limited characters, etc)
    *Fixed Quick Messages Time
    *Fixed Progress Dialog Time
    *New Dialog Icons

    Let me know of any problems.

    Edit: Just a note: ProdigyX discovered a bug. If you set the text of the two input buttons to nothing, the buttons fail to show up. This is fixed in the next update.
    Attached files Attached files
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  7. #67
    Clicker Fusion 2.5 DeveloperAndroid Export ModuleiOS Export Module

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    Stephen you are a god. Will do some testing tomorrow

  8. #68
    Clicker Fusion 2.5 DeveloperAndroid Export ModuleiOS Export Module

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    Why did you change milliseconds to "0 = 2 seconds, 1 = 3.5 seconds" ??

    And do we have any options other than 0 or 1?

    Edit: Also, Start Hour and Start Minute do not save their values when you edit the event...

    Double Edit: Oops, never mind. I have to recreate those old events from scratch.

  9. #69
    Clicker Fusion 2.5 DeveloperAndroid Export ModuleiOS Export Module

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    One more post tonight, the default AM / PM needs to change to PM when setting Start Hour >= 12

  10. #70
    Forum Moderator Fusion 2.5 DeveloperAndroid Export ModuleHTML5 Export ModuleSWF Export Module
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    Quote Originally Posted by Bipolar_Games View Post
    Why did you change milliseconds to "0 = 2 seconds, 1 = 3.5 seconds" ??

    And do we have any options other than 0 or 1?
    These are the choices android gives you for "toast" messages. They are built into the sdk and I had no other choice.

    Quote Originally Posted by Bipolar_Games View Post
    One more post tonight, the default AM / PM needs to change to PM when setting Start Hour >= 12
    Nice catch. Noted.
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