Since I'm a novice to using Multimedia Fusion 2, I'm trying to use the complex fastloop method of making a platform game.
It's going well, but I have a couple of questions to those who made complex platform games before.

- How do you make the character or collider walk or slide on slopes or hills?

- I figured out how to make the collider wall jump, but how do you make the collider jump wall to wall without much freedom to the player? ex. New Super Mario Bros. Wii, Super Metroid.

- Is there a faster way of making and funtioning multiple colliders for multiple players?