User Tag List

Results 1 to 7 of 7

Thread: Adapt

  1. #1
    Clicker Multimedia Fusion 2 DeveloperiOS Export ModuleSWF Export Module
    Francois's Avatar
    Join Date
    Jul 2006
    Location
    Montpellier, France
    Posts
    6,920
    Mentioned
    1 Post(s)
    Tagged
    1 Thread(s)

    Adapt

    Hello,

    I looked at a crashing game named Adapt today, to find out that the problem came from the Mochi object, and not from my code.
    I cannot find any PM or email from the author of the game, so I post in the forum.
    You should send your game to the author of the Mochi extensions...

  2. #2
    Clicker Fusion 2.5 DeveloperAndroid Export ModuleiOS Export ModuleSWF Export Module
    Eliyahu's Avatar
    Join Date
    Oct 2007
    Location
    Seattle, WA
    Posts
    1,523
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)

    Re: Adapt

    Can we get a link to the game, or is it not public? Someone might be able to recognize it's style, perhaps x)

  3. #3
    Clicker Multimedia Fusion 2 DeveloperiOS Export ModuleSWF Export Module
    Francois's Avatar
    Join Date
    Jul 2006
    Location
    Montpellier, France
    Posts
    6,920
    Mentioned
    1 Post(s)
    Tagged
    1 Thread(s)

    Re: Adapt

    I do not think it is public...

  4. #4
    Clicker Multimedia Fusion 2SWF Export Module
    Jacob's Avatar
    Join Date
    Jul 2007
    Location
    Second pixel to the right
    Posts
    3,208
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)

    Re: Adapt

    If they gave you an mfa open it in a hex editor, you should be able to see the username of the computer the person saved it on

    EDIT: Or notepad, that works too >_>

  5. #5
    No Products Registered

    Join Date
    Dec 2008
    Location
    http://kromblite.weebly.com/
    Posts
    27
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)

    Re: Adapt

    Wow, I only just noticed this thread! I'm the one who made Adapt, and it actually is going to be public- or at least, everyone will be able to play it for free when it comes out. Anyway, if it's caused by a Mochi extension, that's surprising- I tried taking the mochi extensions out and exporting the application earlier, but it still didn't work. Also, if you want my contact information, I only recently made an e-mail account for the public. It's kromblite@gmail.com

  6. #6
    Clicker Multimedia Fusion 2 DeveloperiOS Export ModuleSWF Export Module
    Francois's Avatar
    Join Date
    Jul 2006
    Location
    Montpellier, France
    Posts
    6,920
    Mentioned
    1 Post(s)
    Tagged
    1 Thread(s)

    Re: Adapt

    Can you send me the new version of the game without the mochi objects?

  7. #7
    No Products Registered

    Join Date
    Dec 2008
    Location
    http://kromblite.weebly.com/
    Posts
    27
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)

    Re: Adapt

    sending it via PM now.

Similar Threads

  1. Is hard to adapt an IOS project to Android?
    By Decoamorim in forum Android Export Module Version 2.0
    Replies: 2
    Last Post: 20th September 2013, 01:01 AM

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •